PoE is an MMOARPG

This game is just an ARPG with a hub area and chatroom. So it's definately not "massively" anything.
"Atheism FTW"

Yeah, I'm not going to be reading anything of yours, correct or not.
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Mushuukyou a écrit :
There are people out there that feel that toons needs to exist within a virtual graphical game world simultaneously with another, in order to think "Massive" needs to apply.


Actually, there are games which do that and still aren't considered MMOs.

Guild Wars, for example, doesn't even call itself an MMO, and its lobby system takes place in the actual game world.

http://guildwars.com/products/guildwars/features/default.php#details

"
Guild Wars has some similarities to existing MMORPGs, but it also has some key differences. Like existing MMOs, Guild Wars is played entirely online in a secure hosted environment. Thousands of players inhabit the same virtual world. Players can meet new friends in gathering places like towns and outposts where they form parties and go questing with them. Unlike many MMOs, when players form a party and embark upon a quest in Guild Wars, they get their own private copy of the area where the quest takes place. This design eliminates some of the frustrating gameplay elements commonly associated with MMOs, such as spawn camping, loot stealing, and standing in a queue in order to complete a quest.

Guild Wars takes place in a large virtual world made up of many different zones, and players can walk from one end of the world to the other. In Guild Wars much of the tedium of traveling through the world has been eliminated. Players can instantly return to any safe area (town or outpost) that they have previously visited just by clicking on it in the world overview map.

Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG (Competitive Online Role-Playing Game).


tl;dr: PoE is as much an MMO as D2. In other words, it isn't.

Which is a fact I don't think anyone is complaining about.
Dernière édition par AzraelX#7235, le 7 avr. 2012 à 05:03:11
Why does it matter if it's an MMO or not? :D Just play the darn game because it's good, and not because it's an MMO or not... :)

WIP: BM Dualist using bow.
a game should be made so every mob has competition so every player should be able to fight for each and evey mob in every map in the game, its a online game so you should expect competition and ego's.

why be online if you can just play LAN?

Dernière édition par marc2510#0397, le 7 avr. 2012 à 05:08:30
There is also a Dev-Diary regarding this topic.

Development Diary: Why we hate being called an MMORPG
Disregard witches, aquire currency.
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dust7 a écrit :
There is also a Dev-Diary regarding this topic.

Development Diary: Why we hate being called an MMORPG


Haha, I guess I could have just quoted that instead. Good link.
According to some people in this thread Call of duty is an MMO too. It isn't.
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse

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