[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS

I've made some upgrades on my ring, amulet and belt, build seems a lot better now
I don't understand the whole build yet, but it seems to be way more consistant, both in damage and in survivance now, even that i just changed the resistance... Why is resist so important?
That is my build now:

I'm a bit lost with the gems yet, what should i change? Think my chest is weird too and i don't know what to use instead of spectre
Thanks
Dernière édition par ZerefStark#1280, le 27 janv. 2020 à 08:01:35
I'm trying to figure out my next gear upgrade. I'd like to fit in a circle of anguish, but I obviously would have to give up one of my ring slots for it. Which modifier is more important, the life gain on hit or the flammability? I can't afford the glove corrupt for flammability (it's 20 ex atm).
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vikdean a écrit :

Okay, but damage wise on average, Spell Cascade would be the best, right?

According to PoB Controlled Destruction has 20% more damage then Awakened Fire Penetration and around double compared to Spell Cascade


So if you have double that of Spell Cascade then you need to produce an average of 7 VDs per spawn to be more net DPS than CD. For me I averaged 6-7 per trigger with a 4L Unearth setup. I never noticed a difference in clear speed and I like having the extra 3-4L setup. These sockets can be used for more utility with things like Culling Strike, PCOC, Curse(s), Golems, etc...Also less stress on game performance.

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5argan a écrit :
I'm trying to figure out my next gear upgrade. I'd like to fit in a circle of anguish, but I obviously would have to give up one of my ring slots for it. Which modifier is more important, the life gain on hit or the flammability? I can't afford the glove corrupt for flammability (it's 20 ex atm).


Since you're using a Fire Leech amulet, the LGOH isn't as important. The biggest issue is getting enough resists to compensate for the loss of a ring slot.
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qwertz a écrit :
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lord_xxx a écrit :
Spoiler


what is wrong with my items ... dying so much


At first glance:

1) You need leash of oblation in order to be able to use 2 offerings. Remove Bone offering (until you have both a 21%+ offering effect body armour & leash)
2) Get a body armour with 21%+ offering effect. Huge boost. Ideally with an empty prefix for 10% of life as extra ES.
3) How do you sustain mana?
4) Boot enchant is really bad for this built.
5) You have no chaos resistance
6) No ES on hit (either aspect of spider + fenumu's or watchers eye)
7) Swap combustion for ele focus in you CwC set up. Much more damage and you will have plenty of ignites from the combustion set up in your chest.
8) I would guess Anger would give you a lot more DPS than Zealotry
9) You can probably remove some damage from your tree and pick up the shadow life nodes as well as Arcane will

ty , but how to sustain mana
I've found something interesting, so I tough I share it.

I like to experiment with the minor details of the build, so I went end checked what other people are using on poe.ninja.

The major things are the same as in Gryphenprey's build, but there are some differences, which might make the build a little bit better.

https://poe.ninja/challenge/builds?sort=dps&dps=Volatile-Dead

The most noticeable difference for me is the use of a lvl 7 Desecrate gem; the use of the Inspiration Support and maybe the amount of Curses they are using.

I would recommend checking a couple; you might find something interesting.
https://poe.ninja/challenge/builds/char/%EB%82%98%EB%B6%80%EC%A7%80/%EB%82%98%EB%8F%84%EB%A7%9D?i=0&search=sort%3Ddps%26dps%3DVolatile-Dead
https://poe.ninja/challenge/builds/char/Ahako/Ahakoo?i=1&search=sort%3Ddps%26dps%3DVolatile-Dead
https://poe.ninja/challenge/builds/char/Black_Fantom/BlackFRedd?i=2&search=sort%3Ddps%26dps%3DVolatile-Dead
https://poe.ninja/challenge/builds/char/markmarkov/PornSwordSugarComa?i=3&search=sort%3Ddps%26dps%3DVolatile-Dead

---
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Gryphenprey a écrit :
"
vikdean a écrit :

Okay, but damage wise on average, Spell Cascade would be the best, right?

According to PoB Controlled Destruction has 20% more damage then Awakened Fire Penetration and around double compared to Spell Cascade


So if you have double that of Spell Cascade then you need to produce an average of 7 VDs per spawn to be more net DPS than CD. For me I averaged 6-7 per trigger with a 4L Unearth setup. I never noticed a difference in clear speed and I like having the extra 3-4L setup. These sockets can be used for more utility with things like Culling Strike, PCOC, Curse(s), Golems, etc...Also less stress on game performance.

My point was that PoB's calculation is probably incorrect. Also, I didnt really understand what you've been trying to say; is Spell Cascade in a 1-to-1 comparison better then CD or Aw. Fire Pen, or not?
Dernière édition par vikdean#2916, le 27 janv. 2020 à 14:49:44
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5argan a écrit :
I'm trying to figure out my next gear upgrade. I'd like to fit in a circle of anguish, but I obviously would have to give up one of my ring slots for it. Which modifier is more important, the life gain on hit or the flammability? I can't afford the glove corrupt for flammability (it's 20 ex atm).


Since you're using a Fire Leech amulet, the LGOH isn't as important. The biggest issue is getting enough resists to compensate for the loss of a ring slot.[/quote]

Thanks, that's what I figured (albeit a bit annoying, because getting a good enough (for my liking) unset ring with flammability is a bit of a bother. The resists are a non-issue, since I upgraded my belt earlier, so I'm now massively overcapped (except in lightning res, but even then that's only 10% missing without spirit offering active, and easily fixable). Iirc I can unequip my boots and one ring and still be capped, and worst case I can get a jewel with a few resists in one level.

Switching my amulet to an aul's is a different beast though. I don't think I'm gonna be able to do that, even if it's only because of the attributes. So I think after the ring, my only viable upgrades are bottled faith and elusive/tailwind boots and then I can't do any improvements anymore. Unless I want to spend 50+ ex on a single gear piece that is.
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JiminiJ a écrit :
Hey guys, picked up the game this league, this is my 2nd character ever, so i'm still stuck in noobland :-)

That said, i am loving this build, thanks for all the info and continuing support to the community. Currently on T12 maps, build is holding up well so far.

1- Noob question: is there any issue with putting the cyclone/VD in chest rather than staff (obviously I don't have a CwC staff yet)? Doesn't seem to me, but I saw a comment in passing somewhere that made me doubt.

2- When I compare my PoB to others, my calculated damage for VD is completely abysmal (44k vs 760k), but not sure what I'm missing that would explain such a difference...

3- I just sniped a decent Watcher's Eye for relatively cheap, but now I'm kinda stuck on my progression: what next for my gear/setup? I just unlocked the final Lab so I'll be running that asap, but gear-wise, I'd love direction on what to try to go for next... Probably better survivability (chaos resist, life, es), but what do you think would provide the best upgrade?



Edit: linked gear.

Pastebin: https://pastebin.com/RiH9mdL6


Hello, just bringing my question up the queue. Ran the last lab yesterday, looking for guidance on gear direction.
1- What would be the most effective use of a few ex for better survivability?
2- My PoB is showing an abysmally low dmg, is it real? I mean i have most of the main stats, gems and buffs etc, not min/maxed obviously, but I can't see what would explain a 15x difference...

Thanks!
J
"
JiminiJ a écrit :
"
JiminiJ a écrit :
Hey guys, picked up the game this league, this is my 2nd character ever, so i'm still stuck in noobland :-)

That said, i am loving this build, thanks for all the info and continuing support to the community. Currently on T12 maps, build is holding up well so far.

1- Noob question: is there any issue with putting the cyclone/VD in chest rather than staff (obviously I don't have a CwC staff yet)? Doesn't seem to me, but I saw a comment in passing somewhere that made me doubt.

2- When I compare my PoB to others, my calculated damage for VD is completely abysmal (44k vs 760k), but not sure what I'm missing that would explain such a difference...

3- I just sniped a decent Watcher's Eye for relatively cheap, but now I'm kinda stuck on my progression: what next for my gear/setup? I just unlocked the final Lab so I'll be running that asap, but gear-wise, I'd love direction on what to try to go for next... Probably better survivability (chaos resist, life, es), but what do you think would provide the best upgrade?



Edit: linked gear.

Pastebin: https://pastebin.com/RiH9mdL6


Hello, just bringing my question up the queue. Ran the last lab yesterday, looking for guidance on gear direction.
1- What would be the most effective use of a few ex for better survivability?
2- My PoB is showing an abysmally low dmg, is it real? I mean i have most of the main stats, gems and buffs etc, not min/maxed obviously, but I can't see what would explain a 15x difference...

Thanks!
J


No dps modifiers on circle of anguish (at this point it's probably worse than a rare ring), weak (not bad, but could be way better) rings/amulet/belt, can get a bunch of damage or more resists there, no crit / offerings mod on chest, cold snap for some reason I don't understand, no curse/bleed immunity flasks. Also you could upgrade one of your flasks to another unique flask that boosts dps (cheapest option atziri's promise, most expensive bottled faith).

In addition to those, you might just not have ticked the correct settings in your PoB compared to the other builds so it doesn't calculate all your modifiers.

Edit: you also don't have any life on your ring and boots.
Dernière édition par 5argan#1859, le 27 janv. 2020 à 16:05:04
[/quote]

No dps modifiers on circle of anguish (at this point it's probably worse than a rare ring), weak (not bad, but could be way better) rings/amulet/belt, can get a bunch of damage or more resists there, no crit / offerings mod on chest, cold snap for some reason I don't understand, no curse/bleed immunity flasks. Also you could upgrade one of your flasks to another unique flask that boosts dps (cheapest option atziri's promise, most expensive bottled faith).

In addition to those, you might just not have ticked the correct settings in your PoB compared to the other builds so it doesn't calculate all your modifiers.

Edit: you also don't have any life on your ring and boots.[/quote]

Thank you, much appreciated.

Cold snap was for frenzy charges til i get amulet anointed. I'll get onto it though.


No dps modifiers on circle of anguish (at this point it's probably worse than a rare ring), weak (not bad, but could be way better) rings/amulet/belt, can get a bunch of damage or more resists there, no crit / offerings mod on chest, cold snap for some reason I don't understand, no curse/bleed immunity flasks. Also you could upgrade one of your flasks to another unique flask that boosts dps (cheapest option atziri's promise, most expensive bottled faith).

In addition to those, you might just not have ticked the correct settings in your PoB compared to the other builds so it doesn't calculate all your modifiers.

Edit: you also don't have any life on your ring and boots.[/quote]

Thank you, much appreciated.

Cold snap was for frenzy charges til i get amulet anointed. I'll get onto it though.[/quote]

The anointment is about 30c.

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