[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play
" just use the jun mission thing to always encounter the syndicate in the next map assuming you have any,if not then it iirc they proc like 10% of the time? tbh i nabbed a chaos resist/reduced mana reservation so can't say how much it would boost your damage,maybe someone who has them mods can comment. Dernière édition par Valkirth#3069, le 29 déc. 2019 à 05:33:51
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" Oh.. Well, searching the criteria in POE trading tools, it seems like there is quite some choice. Not sure which one should I get, or rather I not sure if it will worth the money. https://poeapp.com/search/Metamorph/5bYXF4 Are this a few good selection worth comparing to Lion Eye Glare? |
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" I too am wondering if Cleansed Thoughts / Divine Flesh is worth it without Darkscorn. It should help a lot with Elemental and Chaos Resist, shouldn't it? |
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what do i do with this ??
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"it's still worth taking,there are other ways to deal with phys damage that doesnt cost 8ex+ (like some of the new conq mods/IC/basalt flask etc) |
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" 25% phys to chaos, into your 85% chaos resists is the equivalent of taking 78.75% of physical damage. That's more than fortify. When you start smacking %phys taken as ele mods and endurance charges into the equation, it becomes even more. If you're using a basalt flask then you aren't using either a quartz or a quicksilver, which IMO are both mandatory. IC does nothing for one shots, as it needs initial damage to proc - if that initial damage kills you, it does nothing. This build will work better with lvl 20 steelskin setup. Miss my old buddies, but life be life sometimes. Dernière édition par braddaman#3984, le 29 déc. 2019 à 08:27:54
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feels good in red maps, need to get better bow though and helmet/body for more life. |
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" Thank you for the input. I get how it works but I am not buying that bow at 8+ex. I just wanted to know if it with worth the jewel without the bow. |
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unbound ailments vs vile toxins
Hi. maybe stupid question - why we prefer to use it unbound ailments instead of vile toxins ? poison last longer but with our constant attacks the bosses will be poisoned all the time and dmg from vile toxins looks higher at least on paper. |
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First Sirus down (only A6 so far) with a Farruls/ Snakebite variation of this build:
New Snakebites with perma frenzies is a huge QoL and damage for this build. That said, this setup is not cheap and resists for Divine Flesh are a huge pain. For Sirus, switching to upgraded Aarakali helps a lot. Also going to reiterate that wither totem is miles better for beefy single targets than ballista( at least the 4 ballista version, didn't test with 5). You NEED those wither stacks to enable bursty damage, and even 6 linked totems die too easy/often to compete with your damage. For endgame optimization stuff, there's some cool things you can do with the new Thread of Hope jewel. Specifically a large radius at Ranger can hit Adder's touch, Aspect of the Eagle and Poisonous Fangs, as well as King of the Hill and Master Fletcher on the bow wheel. If you're in the bottom of the tree, a Medium radius below Duelist can get the minimum endurance and minimum frenzy charge nodes for 2 points. Hunter quivers can roll +max chaos resist, which is a huge buff for Divine Flesh. Hunter Boots can roll faster poisons, as well as Tailwind. Redeemer can roll Elusive, though I don't think we can get crit high enough to make that proc often. Thanks for the guide, going to keep testing stuff :) |
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