If you have CE error... Rebuild your PS4 Database.

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Neidlos a écrit :
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Resurgencewins a écrit :
It doesn't fix the nasty act 8 crashes. But it definitely helped in other areas I was having issues. Thank you.


yeah got my first crashes so far at act 8, but also the tearing is a way to annoying hope they can fix it asap.



Yeah the crashes in act 8 make the game pretty hard to play. Especially if you're in town messing with gear. I had very scarce crashes before then, but now it's near constant making it really really difficult to progress. Hopefully they'll address it soon.
No problem, you guys might want to start also freeing up space on your hard drives. Settings>Storage... Ps4 Pro comes with boost mode turn it on. Not sure if GGG took advantage of the feature... But turning it on helped me a bit.
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2

"...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear
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trollkind a écrit :
"This may take a few hours"
Good thing it warned me beforehand. I'll do that over night.
My PS4 is 4 years old, has a 1TB hybrid internal and 2TB external with more than a hundred titles installed/removed/reinstalled. I don't have any problems and won't do this regularly but maybe this will be a breath of fresh air for it.


Just a report of my experience with this. I had CE errors about every 4-5 hours in the first few days after launch, after 3.6.3 (didn't even notice it was updated since we're missing a version number in the main screen "Production") I didn't get any albeit doing long sessions with a buddy, only two freeze/dcs that are probably more to blame on internet hiccups.

Did the Database rebuilding and expected it to take a long time, it was finished in 5-7 minutes despite the 2+1TB and never having that done before!
Afterwards some tips seemed to have been reset as I was getting a lot of "Did you know" messages and every game was checked for updates and those were added to downloads automatically. 23 Games to be exact in my case. Not essential, as those were ones I hadn't started in ages but nice if I ever want to, I guess.
Haven't tested much else, will add to this post if I notice anything else. My biggest issues with my PS4 are PSN getting stuck in the friends list or shop. The latter can be really annoying and usually need a Restart to resolve. At least nowadays it usually remembers my shopping cart contents.
... is not a troll
Fixing the database isn't going to solve this issue and here is why. Yes it is a general error code which simply means "your game crashed", but it's not happening with any other application for me. So how is rebuilding the database going to fix an issue in this games server side hooking? There is a broken code that they're ignoring possibly cause they can't figure it out. It's easier to just push sales than to work for it after all. People are still playing, people are still paying. So don't look for this problem to just fix itself cause that's a dream. Stop lying to people and making them rebuild their databases for fun. Also the note about pc fragmentation, this is only an issue if you are constantly installing, uninstalling, and updating applications. A database can actually become corrupted from defragmentation when it is not necessary especially if corrupted files exist in the database.
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solwitch a écrit :
No problem, you guys might want to start also freeing up space on your hard drives. Settings>Storage... Ps4 Pro comes with boost mode turn it on. Not sure if GGG took advantage of the feature... But turning it on helped me a bit.

My PS4 is close to good as new.

I'm actually on my fourth PS4, because on three consecutive occasions the blu-ray drive decided to fail and not accept discs somewhere around the 12-month mark. The consoles were fine, they just couldn't play discs. So after all this hassle I lost interest and my PS4 has been in it's box for over a year while I played on PC.

PoE got me to hook-up that console again. It's basically fresh. I have thoroughly tested a number of digital titles I previously bought: no crashes whatsoever, and I've been able to complete 4 of them without issue. So the console is fine, the HDD is fine, my games are fine, a ton of activity and previous crashes haven't corrupted any database because the console doesn't have a long history of use.

I also still have 90% of a 1 terabyte HDD space available; the thing is barely touched and I doubt I could ever fill it.

But PoE? From day one it's crashed regularly, at intervals anywhere between 2 hours and 6 hours depending in what content I'm doing. I can even somewhat "force" crashes by sticking to particular types of content for an hour or two and then switching to another - ie. if I do the Atlas for an hour and then hop to the mine I crash. If I go to the mine right away after reloading, I never crash. But if I spend an hour or two in the mine and decide to hop to a town or my hideout I'll crash...

Rebuilding the database seems to have no effect at all. I have tried this, but the crashes still occur.

I also noticed some very telltale signs of awful memory leaking:

I tend to occasionally task-switch to the browser for various reasons mid-session, or sometimes just decide to take a break and web-browse. This isn't a problem at all for any other game I played in the past, and doesn't seem like a huge problem for PoE either.

However, if it's PoE running in the background, the PS4 OS and browser do become noticeably more sluggish. The longer you remain in that state (ie if you forget that PoE is still open, and you're in the browser for a long time) the system and browser just get slower and slower to the point where the system appears to freeze-up - it doesn't actually freeze, but "something" is eating-up system resources and reducing the amount available to the PS4's OS and browser. That sounds exactly like a memory leak - ie. the amount of RAM PoE uses must increase steadily while you play, even if you're doing nothing, because the game must be allocating blocks of RAM but not releasing it back to the OS when it's done.

Loading into an area (for example the Azurite Mines) requires you have at least enough free RAM available to load the area into. If the game has already leaked so much that there isn't enough RAM left, the game is bound to crash: the crash then forcibly releases all the RAM back to the PS4, which is why you don't crash again immediately after reloading, even if you do the exact same thing that caused the most recent crash.

I don't think memory leaks are the *only* thing causing crashes, but I do think they're behind an overwhelming majority of them. Things like low drive space and corrupted databases will cause problems of their own, but I don't believe that "all of a sudden" everyone's PS4, or the way they look after their PS4, should be having any more impact on PoE than any other game in the PS4's lifecycle - after all, corrupt database and HDD full crashes are pretty generic. If those kind of things are truly behind PoE's frequent crashing then it means one of two things:

1) PoE isn't as well-equipped to deal with corrupt databases or low space on disc drives as basically every other game out there from indies to triple-A drive-fillers. If every other developer can handle those situations well, GGG should also be able to.

2) PoE might be somehow *causing* the database to corrupt somehow. If games like Anthem can get through Sony QA and still contain bugs that can brick PS4's, what other things could bugs inadvertently do?

TL;DR looking after your console, keeping lots of HDD space free and regularly rebuilding your database are good habits to get into, but they aren't silver bullets and won't correct coding or logic errors programmed into game engines. The only things that will fix those are patches to correct the problems, assuming GGG can identify the root cause at all.
Dernière édition par UnclePobatti#9877, le 28 avr. 2019 à 20:36:08
As a few have mentioned free HD space, rebuilding, and always powering off to clear cache is helpful.

Unfortunately the CE errors with respect to PoE are clearly the result if a memory leak, and these will only help, not solve the situation.

We will have to wait for fixes
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
There is definitely a memory leak or something. You can "feel" the crash coming on too. The gameplay slows down considerably and when anything more happens on the screen then just walking, boom, crash.

After restarting it goes back to normal and then gameplay is fine for another 2-3 hours and then rinse and repeat. Like legit I just restart before I do anything that I even care about doing like uber elder or before I go on a long delve adventure lol
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UnclePobatti a écrit :
I can even somewhat "force" crashes by sticking to particular types of content for an hour or two and then switching to another - ie. if I do the Atlas for an hour and then hop to the mine I crash. If I go to the mine right away after reloading, I never crash. But if I spend an hour or two in the mine and decide to hop to a town or my hideout I'll crash...


My experience has been the opposite. If I try to do anything too quickly after loading in I crash but if I have been playing for a while I'm usually good. Especially frustrating when I've just crashed, get back in, and crash again within 30 seconds.

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