[3.10] HOLY FLAME TOTEM, MARAUDER - CHIEFTAIN / BUDGET FRIENDLY - 5.3 MIL DPS [ ALL CONTENT ]

Other Beginner Friendly Builds i Created for 3.10:

Spoiler
TEMPLAR - CRIT/ARC TOTEM [3.10]:
https://www.pathofexile.com/forum/view-thread/2456407
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TEMPLAR - FREEZING PULSE TOTEM [3.9]:
https://www.pathofexile.com/forum/view-thread/2653496



I just started a Youtube Channel there i will create some tutorials for my build guides and put up some nice Highlight content, if you like my builds and wanna support me go in and Subscribe!

https://www.youtube.com/watch?v=raLLvcH21Ig&t=



If you got any questions just go and ask me on my Livestream!

>>>www.twitch.tv/mrseanconnor<<<


3.10 Update INFO:
Added end game Gems (awakening)
tree will get updating in League sence we can now have league mechanic extra passiv points (updating shortly)
Tree converted from 3.9 now and there is no change.

- More damage sence the end game gem change
- No new items yet (will update in league)




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Shaper Kill:


Path Of Building (3.10)

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Pros and Cons:

+ FAST CLEARSPEED
+ SAFE
+ ALL MAP MODS
+ BEGINNER FRIENDLY
+ CHEAP
+ CAN RUN ON HARDCORE
+ ALL CONTENT


- No life/mana Regen maps can be difficult




Required Unique Gear:

-The Covenant-
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-Essence Worm x2-
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-Shaped Spirit Shield-
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Recommended Gear:

-Xoph's Blood-
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Budget Wand if you cant afford gg Wand:
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With the new change for Holy Flame Totem that now gives you: immune to Curses to nearby allies while on conc ground) witch gives us a more survivability!

AND ALSO With the new change of "+1 Totem on a shield" is now available on Shaper based Shields

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Leveling Skill Tree 3.10



GEM SETUP


Main Skill - Gem Setup
Spoiler
R-R-B-B-B-B

- Holy Flame Totem
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- Added Fire Damage
- Infused Channelling
- Combustion
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- 5-Link : Controlled Destruction
- 6-Link : Increased Critical Strikes


Immortal Call - Gem Setup
Spoiler
- R-R-R-G

- Immortal Call (Lvl 8)
- Cast When Damage Taken (Lvl 10)
- Increased Duration (Lvl 20)
- Vaal Haste (keep at lvl 1)


Spell Curse - Gem Setup
Spoiler
B-B-B

- Flammability (lvl 20)
- Arcane Surge (Lvl 8)
- Increased Area of Effect (Lvl 20)


Escape / Herald Of Ash
Spoiler
B-B-R

- Flame Dash
- Faster Casting
- Herald Of Ash


Auras/Buffs - Gem Setup
Spoiler
B-R

- Zealotry - OBS: Put this Aura in your Essence Worm Ring
- Anger - OBS: Put this Aura in your Essence Worm Ring



Golem - Culling strike / Vaal Righteous Fire - Gem Setup
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B-B-G-R

- Lightning Golem
- Vaal Righteous Fire
- Increased Duration
- Culling Strike (Keep on lvl1)



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Ascendancy Chieftain
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1. Tukohama, War´s Herald
2. Tasalio, Cleansing Water
3. Arogongui, Moon´s Presence
4. Ramako, Sun´s Light


Pantheon:
Spoiler
- Soul of Arakaali
- Soul of Garukhan


Bandits:
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Kill all for 2 points!

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Info:
Spoiler
Immortal Call No longer makes you immune to physical damage for a duration.
Base duration is now 1 second at all gem levels (from 0.4 seconds).
Now has an instant cast time (from 0.85 seconds).
Now causes you to take 25% less elemental damage and 25% less physical damage at gem level 1, with the values growing based on the gem level, up to 34% less elemental damage and 35% less physical damage at gem level 20.

Why Arcane Surge level 10?
- Arcane Surge needs mana spent to be triggered, level 8 is good for decent mana spent, this Curse Combo Provides you with extra Spell Damage / Cast Speed


Leveling:
Spoiler
Look for Magic/Rare items with some Spell / fire Damage / Elemental Damage / Crit chance / Crit Multi
Take advantage of Crafting Bench That you will find in your HideOut.


(IF you have Currency):
(This is Leveling Items)
2x Lifesprig - Wand
2x Axiom Perpetuum - Sceptre ( Optional 2)
Tabula Rasa - Body Armour
Wanderlust Boots - Boots
Stone of Lazhwar - Amulet (Provides you with extra damage and mana)
Karui Ward - Amulet (optional 2) (Provides you with projectile dmg/speed - Movement speed)
Lochitonial Caress - Gloves (Provides you with some extra damage)
Asenath's Mark - Helmet (Provides you with some extra damage and Mana regen)
Goldrim - Helmet (Optional 2 for more defence) (Provides you with loads of resistance)



Leveling Flasks:
Spoiler
Quicksilver Flask
Life Flask
The Wise Oak (For more Damage)
Mana Flask
(Grab 1 Sulphur Flask at lvl 35 for some extra damage and Consecrated Ground)


Jewels/Abyss Jewels
Spoiler
You want to look for:
- ​x% Increased Spell Damage
- x% Increased Maximum Life
- x% Increased Crit chance
- x% Increased Crit chance Multipler
- x% Increased Cast Speed
- x% Increased Totem Damage
- x% Increased Critical Multiplier for Spells/Fire Skills/


IF you get some Currency you should look for an Elder Jewel like this one:
Spoiler



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Enjoy!

And if you got some questions just go and ask me on my Livestream!

www.twitch.tv/mrseanconnor


I just wanna thank you all for that lovely support you gave me on my Livestream on previous leagues!
My builds reached over 940k Forum Views and my Livestream Improoved alot thanks to all of you guys!
Lets make a nice 3.8 League together!! Love / Mrseanconnor

Dernière édition par Havock5700, le 13 mars 2020 15:00:40
Dernier bump le 25 juil. 2020 04:34:34
Hello. seems very strong and safe build to play.
Im still thinking between this one and Freezing Pulse Hiero Totem.
Both are cheap to start... this one i guess is more "tank".
I'll try this one first. I hope this can do all end-game (guardians,shaper Uber Elder)

Lets play it!
Dernière édition par edu1991, le 8 mars 2019 09:43:51
Your crit chance is way too low, why not EO then?
Also, your PoB is not set on Shaper.

"
Zepepsico a écrit :
Your crit chance is way too low, why not EO then?
Also, your PoB is not set on Shaper.



Hi,
I can run with EO aswell with: Orb of Storms - Power charge on crit - curse on hit - flammability ( combo ) to get that nice EO damage.

I cannot craft +1 totem on shaper based shield yet cuz of patch not released.

To fix that crit chance u might need to get some crith chance nodes on jewels/items
ty for comment :)
Looks like a build that can be great once it's finished, a bit more survivability than most totem builds which could be great QoL when mapping, I bet the clearspeed will be good enough anyway.

Looking forward for an update!

Edit: Maybe Infernal mantle could be considered for this build?
https://pathofexile.gamepedia.com/Infernal_Mantle

Edit2: Maybe in a combo or just add the Three Dragons Mask as well for more damage
https://pathofexile.gamepedia.com/The_Three_Dragons
Dernière édition par BertilFalukorv, le 8 mars 2019 10:12:59
"
BertilFalukorv a écrit :
Looks like a build that can be great once it's finished, a bit more survivability than most totem builds which could be great QoL when mapping, I bet the clearspeed will be good enough anyway.

Looking forward for an update!

Hi man!

Lovely to hear that,
i will keep this build updated as soon as I get higher levels :)
Ty for comment

Regards /Mrseanconnor
Awesome build, I myself am thinking of going till 41 with 1 Totem and Firestorm and then picking up a Nycta's Lantern(unless it's super expensive also leaves body armor open for soul mantle early on) and Ancestral Bond and have that carry me to Yellow/red maps to farm chaos orbs.

Good Luck this league Exile!
Dernière édition par Time2Mosh, le 8 mars 2019 10:21:24
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Time2Mosh a écrit :
Awesome build, I myself am thinking of going till 41 with 1 Totem and Firestorm and then picking up a Nycta's Lantern(unless it's super expensive also leaves body armor open for soul mantle early on) and Ancestral Bond and have that carry me to Yellow/red maps to farm chaos orbs.

Good Luck this league Exile!


Thanks alot!
If you dont get the soul mantle u could also get infernal mantle witch provides you with some nice + levels on fire gems and alot of crit chance and 15% of Fire Damage Converted to Chaos Damage :)

GL man !!
Only one jewel socket? What about stacking all them juicy Abyssal Jewels with adds physical damage to spells (while holding a shield) and penetration if you haven't killed recently? ;)

If you chose Infernal Mantle, you might as well go with Blood Magic (tree, Tukohama's Fortress or both) to avoid the dreaded "25% increased spell damage taken when on low mana" (0 mana is not "low").

As for wanted unique items, Hrimnor's Resolve is a great choice (life, damage and chill/freeze immunity for some big time QoL) as is Winds of Change, the default projectile speed (range) is appallingly low. Karui Ward also helps in that department.
Dernière édition par tomay, le 8 mars 2019 11:21:42
"
tomay a écrit :
Only one jewel socket? What about stacking all them juicy Abyssal Jewels with adds physical damage to spells (while holding a shield) and penetration if you haven't killed recently? ;)

If you chose Infernal Mantle, you might as well go with Blood Magic (tree, Tukohama's Fortress or both) to avoid the dreaded "25% increased spell damage taken when on low mana" (0 mana is not "low").


HI!
I just updated the Abyss jewels with some crit chance that people can craft and penetrate alla ele resistance :)

I was thinking about Infernal Mantle with Tukohama, i might create a build with that aswell.

Ty for comment!
Stay safe :D

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