Why can't I call the ancestors to help vs single target.

"
I0wa a écrit :
I can't understand the thought process, why you would make melee splash so crap, then make a slightly less crappy version with the same weakness vs single target.


The thought behind it, was that Ancestral Call was first and foremost designed to be used with melee skills with secondary effects, like Frost Blades, Molten Strike and so on. For real, I think it was being designed for Molten Strike and Molten Strike only, because it HAS to be Chris' favorite attack (as it has stayed the No1 melee skill for ages, at least against bosses)

On topic, though, you should ask your Ancestors for the knowledge to gem swap.
Bring me some coffee and I'll bring you a smile.
"
I0wa a écrit :
We need to call the ancestors back and talk to them about the importance of single target dps, and how crap single target melee is rn, the ancestors agreed to only be called vs more then one target, are they too lazy to help vs single target? For real though did rain man design this gem and melee splash because I can't understand the thought process, why you would make melee splash so crap, then make a slightly less crappy version with the same weakness vs single target. Is single target melee really so strong that making Ancestral Call add damage similar to conc effect would break the game wide open?

You're asking for melee balance.

GGG hate melee. Learn it, remember it.
"
Aynix a écrit :
Ancestral Call is more like GMP. Most skill deal less damage with it, but there are some that do more (Barrage with GMP, Molten Strike with Ancestral Call)



GMP works vs single target. Do you have an extra chromosome or something man.

And not like conc effect, you can't gain damage for less area with single target because it has the lowest area of effect in the game zero, an inherit downside.
Meta = cattle


-ty men
Dernière édition par I0wa#0432, le 26 févr. 2019 à 17:12:04

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