Need help for Uber Lab (lvl 84 Berserker)
again something i didnt consider...
i will do as you told my master ^^ will spend the rest of my currency, build costs me around 100 chaos to this point. (45 c for 1 koams way) thx in advance Im bad at math.
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You´re welcome.
Btw do you need hybrid flask bcos of mana? Mana leech should be enough. You could use ruby flask (or any better flask) instead to improve your life regen and get an extra fire mitigation (good vs corpse explosion). Dernière édition par Rakiii#5559, le 14 janv. 2019 à 14:53:53
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@ Rakiii
I DID IT! right on my first run after respecing! enchantment was meh, but my heart was jumping anyway. last fight was a bit lucky with all that traps, but a win is a win. just from a few tips of yours i learned so much what i could never figured out myself. id like to return you a favor and trade you 10 Unique items for 1 symbolic chaos. i dont know the price of them, i just dont need them for my actual or favored future build. so there might be something with unexpected worth among them. Im bad at math.
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" Going from 10% more damage taken to like 40% less is a pretty massive change lol, poor zerker is so unbelievably bad these days :( |
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" Good to hear. Btw I play HC but thx for offer:) Gl Exile! |
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next step done...
found a +40 increased fire damage helm. so i had to rework my gear. took me a while but now all resistances are capped (fire 76%) and even chaos resistance is at +75% with all charges :happyface BUT i enchanted my boots with life and evasion rating but the ev value in my defences never changes when i unequip them. works with all other gear that has evasion on it i dont get it. anyone has a clue? here they are Im bad at math.
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Hybrid EV/life mod is an local mod (not global) and bcos base item is armor based (with no EV mod) it has no effect other than increasing life.
Dernière édition par Rakiii#5559, le 16 janv. 2019 à 12:10:04
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![]() thanks again rakiii how long did you play this game to know all this?? i find the game somewhat mysterious. even the wiki did not explain everything. f.e. i used to cast chaos golem for extra damage reduction. but since i already get 90% from charges and the value didnt show in my defences, i dropped him. (btw did fortify grants me anything??) anyway, im learning a lot from you and it pays out big time. compared to struggling with uber lab since i started this topic, im already farming it easily without any problems. even T10 map bosses never get close to kill me. damagewise i feel ok with 200k buffed/flasks i assume it will get a lot harder. so i wonder what i coud spec now with my last few passive points. i see 4 options: 1. indomitable for 20% less critical damage taken. unfortunately it consumes 1 point for extra armour which i really dont need (close to 30k with charges) 2. two times +10% elemental damage would be easy to reach 3. get all the life nodes back since i dropped to 5.8k life. 4. amplify for more area damage my instincts tell me indomitable. but what do i know... what is your oppinion sensai rakiii? Im bad at math. Dernière édition par LoTharios#3338, le 17 janv. 2019 à 07:08:18
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Hello again,
I have been playing since beta and still some things are confusing to me:) Consider using stone golem (flat life regen, taunting enemies) or flame golem (a bit of damage) - I would prefer stone golem. Fortify is a buff that grants the player 20% reduced damage (that´s a big thing) taken from hits (doesn´t work with dots). " 1) Indomitable is an interesting choice but I would rather use Soul of Solaris pantheon to deal with the crits. 2) there are better passives 3) it´s a good choice 4) also not bad Although taking more life is not a bad idea you will need lots of damage for endgame bosses. You should drop Quick Recovery bcos it´s not worth spending six passives points to get 14% increased life and 0.8% life regen. It´s 2.8% life per passive + 0.8% regen. You will probably need a bit of dex somewhere. Maybe good time to upgrade your amulet (you can take Expertise) to compensate for now. I would take Avatar of fire instead (you can´t deal other damage than fire). You will deal 100% fire damage now. Drop Endurance charge on melee stun and take fire penetration instead. To compensate life lost take Purity of Flesh. Your damage should be buffed by 40% or so. You can take Bloody Bludgeon to buff your damage even more then or take 5% life nodes near the path. You have still lots of room for gear improvements to buff your damage by a lot. Dernière édition par Rakiii#5559, le 17 janv. 2019 à 09:01:09
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just did that.
its quite a boost between 25 and 30% i wanted to boost that even more with fire adding boots. gave me 3k more damage took an amulett with the exakt same value and got only 1.3k damage whats wrong with that? btw the lost of Quick Recovery is quite noticeable. need the flasks more frequently. doesnt feel so tanky anmore :( bute its strong enough at the moment, so i let it that way. looking for boots and amulet now, some changes with my jewels will follow. Im bad at math. Dernière édition par LoTharios#3338, le 17 janv. 2019 à 12:15:45
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