Is "90% ailment avoidance" justified?
" GGG hates ailment builds. Why do you think there are so many negative map mods that only affect ailment builds...while relatively few that affect regular DPS builds? Even reflect mods target ailment builds because most ailments scale based on damage done (like how freeze has a damage threshold to even work). |
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I’m running an ailment build and the only two mods I reroll are 90% avoidance and elemental reflect. I usually have 1-3 skip mods on every build I do so I don’t see this as particularly onerous.
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In this meta probably not. Ailment builds are not exactly top tier and having an affix like this with fairly low gains and fairly high potentcy is not a good thing for encouraging diversity in a meta all about direct damage.
Ailments in generally are fairly weak as there is really rarely ever a point where igniting, shocking, freezing something is fundamentally going to be better than just direct damage. IGN: Arlianth
Check out my LA build: 1782214 |
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I for one strongly dislike some of the mods. Reflect. Can't regenerate mana (this one is incredibly stupid if you're playing a MOM build without Lavianga's). Monsters are hexproof. Mods like these just serve to completely shut down certain builds while having little to no effect on others. This has no real purpose other than being an annoyance and / or making you waste maps (when you corrupt them).
I don't really care if that's "by design", if that's the design then the design is bad. Mods I DO like: players are cursed, monsters do x extra damage as x element, nemesis / bloodline mods, boss is twinned, increased monster variety, map is inhabited by x, and generic buff mods. Basically stuff that makes the map harder but doesn't completely single out certain builds. The first aspect might be forgivable if maps t11+ didn't require you to vaal. Vaal your t16 map and get reflect. Whoops! Guess you just can't do it now! It's incredibly poor design especially when you consider how ridiculously time consuming it is to try and trade for all the maps you need every. single. league. Dernière édition par Ixoziel#3753, le 18 juin 2018 à 05:24:47
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" I have always be able to manage on one mana flask, even with MoM. But you are right it slows down the map, since you (temporarly) choose the option to play these build in a safe way. |
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