Any chance the build would be updated before the league start ?
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Posté parHey0cean#0102le 5 déc. 2018 à 04:03:21
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Hey0cean a écrit :
Any chance the build would be updated before the league start ?
+1 would be nice!
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Posté parRingK#7388le 5 déc. 2018 à 12:13:09
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O_O
but nothing changed with patch. there is literally nothing to change.
if you want your totem back - craft +1 totem shield. maybe drop one cwdt setup for more dmg and start using brands as they on simillar nodes with totems. thats all.
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Posté pardronedoom#6324le 5 déc. 2018 à 14:55:24
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dronedoom a écrit :
O_O
but nothing changed with patch. there is literally nothing to change.
if you want your totem back - craft +1 totem shield. maybe drop one cwdt setup for more dmg and start using brands as they on simillar nodes with totems. thats all.
GGG mentioned that you won't deal any damage with brands while using ancestral bond ^^
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Posté parDidjital#6369le 5 déc. 2018 à 15:02:28
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Didjital a écrit :
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dronedoom a écrit :
O_O
but nothing changed with patch. there is literally nothing to change.
if you want your totem back - craft +1 totem shield. maybe drop one cwdt setup for more dmg and start using brands as they on simillar nodes with totems. thats all.
GGG mentioned that you won't deal any damage with brands while using ancestral bond ^^
ok then. there is nothing changed at all =)
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Posté pardronedoom#6324le 5 déc. 2018 à 15:08:21
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dronedoom a écrit :
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Didjital a écrit :
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dronedoom a écrit :
O_O
but nothing changed with patch. there is literally nothing to change.
if you want your totem back - craft +1 totem shield. maybe drop one cwdt setup for more dmg and start using brands as they on simillar nodes with totems. thats all.
GGG mentioned that you won't deal any damage with brands while using ancestral bond ^^
ok then. there is nothing changed at all =)
What about the new totem gem? How would you implement it?
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Posté parRingK#7388le 5 déc. 2018 à 15:27:53
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RingK a écrit :
What about the new totem gem? How would you implement it?
why would we?
there is no need for it since reworked node in ascendancy let us place 2 totems for 1 cast. and this multiple totem support gem just let us place 3rd totem with huge damage penalty.
personally I, see this gem as workaround form non hierophant classes to play with totems.
Dernière édition par dronedoom#6324, le 5 déc. 2018 à 15:42:00
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Posté pardronedoom#6324le 5 déc. 2018 à 15:41:27
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dronedoom a écrit :
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RingK a écrit :
What about the new totem gem? How would you implement it?
why would we?
there is no need for it since reforked node in ascendancy let as place 2 totems for 1 cast. and this multiple totem support gem just let us place 3rd totem with huge damage penalty.
personally I, see this gem as workaround form non hierophant classes to play with totems.
Ok then, build and tree go unchanged, right?
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Posté parRingK#7388le 5 déc. 2018 à 15:42:01
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RingK a écrit :
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dronedoom a écrit :
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RingK a écrit :
What about the new totem gem? How would you implement it?
why would we?
there is no need for it since reforked node in ascendancy let as place 2 totems for 1 cast. and this multiple totem support gem just let us place 3rd totem with huge damage penalty.
personally I, see this gem as workaround form non hierophant classes to play with totems.
Ok then, build and tree go unchanged, right?
all the way
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Posté pardronedoom#6324le 5 déc. 2018 à 15:44:59
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The new totem support has a penalty of 21% less damage at level 20, so would it still be not worth it?
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