[3.6] Triple Herald Blade Vortex Elementalist

Intuitive Leap image on Main post is completely wrong, it's not possible to select the charge's notable.



Help pls

Edit: Found out that the 3.3 tree moved the Overcharged branch by a little bit so you now cannot take it with intuitive leap. Is this build able to generate enough charges only with the 2% node or does it need other means to have charges?
Dernière édition par xGundam#3324, le 22 août 2018 à 05:24:13
"
xGundam a écrit :
Intuitive Leap image on Main post is completely wrong, it's not possible to select the charge's notable.

Spoiler


Help pls

Edit: Found out that the 3.3 tree moved the Overcharged branch by a little bit so you now cannot take it with intuitive leap. Is this build able to generate enough charges only with the 2% node or does it need other means to have charges?

This is just not true. I don't know what tree you are using but the Overcharged setup works. I was using it all league long. Try it on the ingame tree.

The only effect this setup has anyways is easy frenzy charge generation while mapping. Personally I just chose this because the Icebite setup wasn't working for me (damn Inpulsa) and Blood Rage is a hassle without slayer overleech.
"
Monti_Jones a écrit :
"
xGundam a écrit :
Intuitive Leap image on Main post is completely wrong, it's not possible to select the charge's notable.

Spoiler


Help pls

Edit: Found out that the 3.3 tree moved the Overcharged branch by a little bit so you now cannot take it with intuitive leap. Is this build able to generate enough charges only with the 2% node or does it need other means to have charges?

This is just not true. I don't know what tree you are using but the Overcharged setup works. I was using it all league long. Try it on the ingame tree.

The only effect this setup has anyways is easy frenzy charge generation while mapping. Personally I just chose this because the Icebite setup wasn't working for me (damn Inpulsa) and Blood Rage is a hassle without slayer overleech.



Before posting I checked both Poe Mate on Android and Poe Planner on pc.

Here's Evidence of the 3.2 tree on Poe planner:



As you can see the Overcharged branch in this screenshot is near and there are 2 nodes plus a notable for traps at the left of the overcharged branch.

Since I'm at work now it would be very kind of you if you could provide some evidence.
Dernière édition par xGundam#3324, le 22 août 2018 à 07:32:50
"
xGundam a écrit :
Spoiler
"
Monti_Jones a écrit :
"
xGundam a écrit :
Intuitive Leap image on Main post is completely wrong, it's not possible to select the charge's notable.

Spoiler


Help pls

Edit: Found out that the 3.3 tree moved the Overcharged branch by a little bit so you now cannot take it with intuitive leap. Is this build able to generate enough charges only with the 2% node or does it need other means to have charges?

This is just not true. I don't know what tree you are using but the Overcharged setup works. I was using it all league long. Try it on the ingame tree.

The only effect this setup has anyways is easy frenzy charge generation while mapping. Personally I just chose this because the Icebite setup wasn't working for me (damn Inpulsa) and Blood Rage is a hassle without slayer overleech.



Before posting I checked both Poe Mate on Android and Poe Planner on pc.

Here's Evidence of the 3.2 tree on Poe planner:

As you can see the Overcharged branch in this screenshot is near and there are 2 nodes plus a notable for traps at the left of the overcharged branch.

Since I'm at work now it would be very kind of you if you could provide some evidence.

I wouldn't use those trees from now on as they are clearly wrong. Evidence is my character INCPewPewFizzle and multiple others that have done so this league.

Intuitive Leap can reach Overcharged! Try it ingame and see for yourself.
Dernière édition par Monti_Jones#4875, le 22 août 2018 à 09:10:25
"
Monti_Jones a écrit :

I wouldn't use those trees from now on as they are clearly wrong. Evidence is my character INCPewPewFizzle and multiple others that have done so this league.

Intuitive Leap can reach Overcharged! Try it ingame and see for yourself.


With a little bit of investigation I did found out that poe planner and poe mate both have an uncorrect placement of the Overcharged cluster, making it impossible to reach it with Intuitive leap.

Thanks for the help, I'm glad to hear that it's possible to reach it in game.
Hi all. I am thinking of playing this in the new upcoming league. I have a few questions for those of you who have played this build before.

1) Do you think this build will do well in Delve league? Since we are sticking close to our cart I guess this is an advantage of having a close range aoe attack.

2) Are the mechanics of the build annoying to play? I've previously played builds like ED/Contagion which I found draining in terms of concentration needed to play, again with wander having to constantly monitor your flasks I didn't enjoy. Is this build simpler to play without requiring too many extra clicks? I.e does it become second nature to just recast your BV's or do you need to pause for a long time to get the stacks up every few packs or can i do a little click here and there without thinking so it is seamless? Are there any other things you need to constantly juggle or keep an eye on, or is it fairly straightforward?

3) How is the leveling process? I have never played an elementalist before, will it be painful or can i comfortably get through acts 1-10 without too many deaths?
Dernière édition par Nevzat#0411, le 22 août 2018 à 12:47:36
"
Nevzat a écrit :
Hi all. I am thinking of playing this in the new upcoming league. I have a few questions for those of you who have played this build before.

Spoiler
1) Do you think this build will do well in Delve league? Since we are sticking close to our cart I guess this is an advantage of having a close range aoe attack.

2) Are the mechanics of the build annoying to play? I've previously played builds like ED/Contagion which I found draining in terms of concentration needed to play, again with wander having to constantly monitor your flasks I didn't enjoy. Is this build simpler to play without requiring too many extra clicks? I.e does it become second nature to just recast your BV's or do you need to pause for a long time to get the stacks up every few packs or can i do a little click here and there without thinking so it is seamless? Are there any other things you need to constantly juggle or keep an eye on, or is it fairly straightforward?

3) How is the leveling process? I have never played an elementalist before, will it be painful or can i comfortably get through acts 1-10 without too many deaths?


1) Only time and patch notes will tell. If Inpulsa stays the way it is delving should be fine. I can imagine hitting a wall somewhere as this build is not the tankiest out there. But every build wont be able to go past a certain depth.

2) Getting used to the mechanics is the most troublesome part of this build. You will have to recast BV frequently. There is a sweet spot between your attack speed (for your movement skill), cast speed (how fast you spin up) and skill effect duration (how often you have to stop and spin again) you'll have to find. The more you have of these stats the smoother it will feel. It can be a good idea to start out with Spell Echo and the second duration cluster to get used to the play style but you will get the rhythm after a while. There isn't much else to do than keeping up stacks and charging into packs. Heralds and Inpulsa will do most of the work.

3) Leveling is a breeze even as a league starter.
Can anyone suggest some weapons upgrades for me got around 100c to spend
"
siegfriedchampion a écrit :


After 3 Shaper set, I finally able to kill the end game boss, Uber Elder. It could be deathless if I didn't rush to kill Elder at the end of the fight. (Sorry for the low quality of the image, I play on a potato laptop.)

Thank you so much for the fun build. I will definitely go with Ele BV in the new league.


Did you use Kaoms root's and or other gear on that fight?
Just wanted to share my experience.

This build is completely ridiculous, I had so much fun playing this. I went a little different and took MOM along with all the acrobatics stuff, went down more and took heartseeker for more crit. Also when I need more damage I swap my bisco leash with Maligaro's Restraint. Maligaro's gives you "60% increased Damage while Shocked", but because of Inpulsa's we are immune to shock, you basically get a free 60% increased damage buff which combined with esh's mirror is somewhat ridiculous and the shock uptime is practically 100%.

Thank you for this great guide.

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires