Development Manifesto: Ascendancy Changes
" You know you could use Warlord's Mark directly, without blasphemy, right ? The worse part is that you lose one curse slot that could be otherwise used for an ele penetration one or a defensive one instead. And Elementalist got 0.5% spell leech now, the amount can be enough if you do enough damage. There are also a few other ways to get spell lech - granted they are more tricky and not always suitable for a given build. Edit: Russell Crowe 82/82 here i come ! Dernière édition par Wasylus#0708, le 27 févr. 2018 à 10:46:04
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Could you please drop these ascendancy nonsense, please? I like playing summoner, i played shadow summoner before who this nonsense come into place, and now to play summoner you absolutely need to play necromancer witch or you will be garbage compared to necromancer witch.
And same goes for pretty much every build you can imagine - there is always one and only one ascendancy class for that build and playing any other class will be a punishment. |
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" It does suck that bererker can't be used for spell leech now, but at the same time when it could it was by far the best ascendancy for spellcasters, so when it was as strong as it was it was killing diversity even more. |
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" I don´t think POE is a hard game to be honest. I played hard games, games where you dropped all your loot if you died and then you had to make a new char, run to that corpse and if lucky, it wasn´t looted by anyone else. Items, worth thousands of US Dollars, gone with the wind, because a wolf bit you and you died in fever or another players ambushed you. Players could also pick pocket your loot, so towns were not save either. :) I tell you, all those that insulted me, would run back home to mommy, if they ever had to play such a game. POE is a game like Diablo or any other. You visit third party websites, buy items that you need for a build, a build that you did copy from some streamer and then you faceroll content. Let´s face it, this is how you guys roll and then you attack those of us, that refuse to take the path of least resistance... hypocrisy at it´s best. Skill to my time was about surviving a game long enough, for instance finding out how to stop bleeding, how to treat a disease or where to locate a chest, a chest of which all you had was a map with a tree. Such games are no longer made today, because gamers have become so soft, they always need guides and third party websites, nothing is actually coming from their own brain, own imagination and intelligence. The crux of POE is the length of the seasons, in three months you won´t find the items for your build, as I noted I have not seen a necro item since legacy, but I had great items for bow characters, two handers for melee, one item was even called tier 1 by my loot filter, worth a few hundred chaos, but what am I supposed to do with it? I also tend to struggle with the portals for uber lab. I simply put can´t find the sixth one, each season the same dilemma. :) Maps drop very badly, even with a 90+ Atlas. The game is based on you having specific items like the necklace for MF, I had it once and guess what, it was the season where I found pretty much all items I wanted. :) It was a totally different game. Anyways, I play necro because I like that class, to summon stuff is fun and if I would find the items like I did at legacy, then I would once again only rely on RNG and my path to shaper would be open. (Back then, no map drops...). Really, it has nothing to do with skill if you kill shaper, it´s how you game the system and sadly, all of you play the cheat mode, therefore you shouldn´t be so noisy if others bring up valid points at this forum. Btw. I don´t think ZiggyD has actually played a successful SSF hero, he attempted some but I don´t think he actually finished those projects and this guy for sure, has a lot of knowledge about this game, but even he was unable to progress at one point. This says a lot about the state of the game and why nerfs are not well received by the SSF community. Dernière édition par Ygidua#3074, le 27 févr. 2018 à 12:02:33
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Does the Trickster node Harness the Void work with traps?
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Does the Elementalist's Beacon of Ruin minimum shock/chill effectiveness apply before or after increases/decreases? In other words, If I have 50% increased effectiveness of Shock on a really small hit, will I have a 30% damage increase, or a 20%?
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" Yeah but for bossing forcing warlords mark into every build takes away your diversity from using any other curses just to survive and most times if you don't use it as an aura it can be either clunky or very unreliable or both. |
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" did you know that most of the bosses had curses effect reduction ? like shaper/atziri or guardians they have 80% less effect of curse : that brings your warlord's mark to... 0.4 % of damages dealt as life/mana. so .... now they give 0.5 % so basically BETTER than WM but you are not happy about it ? oO Dernière édition par Dakirem#1862, le 27 févr. 2018 à 13:40:19
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Lets see Scion class revamp... i hope passive skill tree will be reworked too or buffed at least defence node.
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" Berserker was really good for caster when Vaal Pact was still an option, but ever since it has gotten nerfed, Inquisitor is king and Berserker is a viable option for people who don't want to deal with the current defensive options and still use leech and not be forced to waste 35% of their mana on warlords mark. |
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