spectral shield throw

Then you must have read something from ggg on reddit or something because there's litterally nothing in the gem description that should give you that idea :P
No it works exactly like Frost Blades but with a Capt America MTX on it. AoE clear will be good but single target will be average. Doesn't hit main target multiple times.
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Namcap a écrit :
No it works exactly like Frost Blades but with a Capt America MTX on it. AoE clear will be good but single target will be average. Doesn't hit main target multiple times.


Source?

Because the wording on frostblades is a bit different from Spectral shield throw.

"releasing icy blades from the targeted enemy which fly at other enemies. "

vs

"When it collide with something it will shatter, launching a number of smaller shards as projectiles into all directions."

And from the trailer it also looks like the projectiles hit everything, even the mob that got hit by it.
Dernière édition par ffoD#2519, le 16 févr. 2018 à 17:29:26
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ffoD a écrit :
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Namcap a écrit :
No it works exactly like Frost Blades but with a Capt America MTX on it. AoE clear will be good but single target will be average. Doesn't hit main target multiple times.


Source?

Because the wording on frostblades is a bit different from Spectral shield throw.

"releasing icy blades from the targeted enemy which fly at other enemies. "

vs

"When it collide with something it will shatter, launching a number of smaller shards as projectiles into all directions."



So when it collides there is no damage, the damage comes only from de shattering shards.
The point of the gem is to bring some alternatives to defensive characters. You actually can kill everything in the game with a defensive char. It will take more time but you will die less.
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Gackuto a écrit :
The point of the gem is to bring some alternatives to defensive characters. You actually can kill everything in the game with a defensive char. It will take more time but you will die less.


hehe nah. Think the shaper fight. With shitty dps the whole area will be covered with vortex.
The best defense will always be offense!
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HoockBr a écrit :
Lets think it better:

Level 1 Spectral Shield Throw
-> Damage Effectiveness 100%
-> Attack speed 1.2 per second (because of the 20%more)
-> +270/400 flat phy damage with good shield(no crit included) 2000 armour/evasion shield

Total DpS = 402

level 1 Lacerate
-> Damage effectiveness 95%
-> 1.5 skill(2 attacks with 25% less attack speed)
-> 400 physical damage per second with good weapon(no crit included)

Total DpS = 570





youre giving a damage estimate based on lvl1 gems with endgame gear. The gem gives flat damage the way a spell does. Go work out the damage an endgame freeze pulse build does with a lvl1 gem and then again with a lvl21 gem, see what sort of difference that makes, then work out what a gem like lacerate that simply has a small multiplier to base damage is like at lvl1 with an endgame weapon and then at lvl21 with the same endgame weapon.

Youre only able to calculate the damage added by the shield.

when freeze pulse has a lvl requirement of 11 its flat damage from the gem is 22 to 33, compared to the flat damage on spectral shield given as 13 to 19 at a req of lvl12. Its more than 1/2 fps damage, less than 2/3.

A lvl21 freeze pulse gem has 759 to 1138 damage. If you cut that in half and presume that ratio stays similar and maybe drops off a little that would be 379 - 569. So if you add that to the damage of a 2k shield it would be 645 - 969 damage.

We simply dont know how that flat is gonna scale with gem level. That end figure there is more than double the damage you think its gonna do, it might not be that good, but its a possibility, this thing could be anywhere from a bit crap to absolutely ridiculous, a 2k armour shield might match the damage of a mirror tier 2h weapon for all we know.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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HoockBr a écrit :
Lets think it better:

Level 1 Spectral Shield Throw
-> Damage Effectiveness 100%
-> Attack speed 1.2 per second (because of the 20%more)
-> +270/400 flat phy damage with good shield(no crit included) 2000 armour/evasion shield

Total DpS = 402

level 1 Lacerate
-> Damage effectiveness 95%
-> 1.5 skill(2 attacks with 25% less attack speed)
-> 400 physical damage per second with good weapon(no crit included)

Total DpS = 570




So... let's compare a skill with flat damage scaling by gem level to a skill without?


While we're at it why not compare lvl 1 RF to lvl 1 fireball in an endgame scenario, i'd totally expect them to be comparable.



*** also, the way i interpreted the '1.2 base attack speed' is that shield attacks in general will have a 1.2 base attack speed, like unarmed, which will then be modified by the '% more attack speed' on shield throw, so 1.44 base attack speed for shield throw.

Bex's statement of 1.2 base attack speed must refer to the base speed of shield attacks in general, otherwise it's entirely pointless to have the 'more attack speed' in the gem at all; it'd be like giving a spell a base cast time of .8 seconds then putting a 100% more cast speed mod on it... why would you not just make the base cast time .4 seconds and cut that mod?
Dernière édition par Shppy#6163, le 16 févr. 2018 à 18:41:58
Also, to those of you believing shield defense nodes would work for some reason, I'll burst your bubble:

https://www.reddit.com/r/pathofexile/comments/7xu459/do_the_nodes_that_give_increased_defenses_from/
Dernière édition par Shppy#6163, le 16 févr. 2018 à 18:32:37
Lets make a list of good uniques weapon to use as main hand for shield Throw, my personal list is:

1-Tempestuous Steel (this one is the top winner for me)
"Hits cant be evaded"
"15% phy attack damage added as extra lightning damage"
"15% phy attack damage added as extra fire damage"

2-Ewars Mirage (second best in my opinion)
"+25% to Global Critical Strike Multiplier"
"(40-55)% increased Elemental Damage with Attack Skills"
"Attacks Chain an additional time when in Main Hand"

3-Green Prismatic Eclipse
"12% inc global attack speed per green socket"

4-Aurumvorax (nice for defenses, on early hardcore)
"60% to all elemental resistances"
"25% to global crit damage"

5-Dyadus (if u try some weird ignite build, with new chieftain or elementalist)
"Enemies Chilled by you take 100% increased Burning Damage"
"25% chance to Ignite when in Main Hand"

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