[3.12] KissMeQuick's Gladiator Reave: REBORN — T19 100% Maps & A8 Sirus Deathless — Starter friendly
" 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges The most important part of the Frenzy charges magic is that we get 10% MORE damage at max frenzy which is HUGE, that is why we don't take Frenzy nodes either. If that was the only thing it gave us, I'd still take it. Also 10% REDUCED Physical damage taken is equivalent to 3000 armor on an average melee build( this one as well) Nice to hear you enjoying it (: " I have no clue how you have trouble in T5 maps but here are some tips - The amount that you will probably spend on getting 6% recovery and life is equal to the belly cost. - Don't buy 6 link, craft your own or keep live mode on for juicy deals. Use a normal rare chest until you have it linked. - Evasion / Armor are almost irrelevant for us, we don't ignore them but if we do focus on defences, block matters only - I don't recall getting stunned ever - Carnage heart is not good, any 5C rare amulet beats it already. +(20-40) to all Attributes < You only starve for int, 1 passive tree node or int on ammy matches it +(10-20)% to all Elemental Resistances < Quite low (1.2-2)% of Physical Attack Damage Leeched as Life < Blood rage already provides max leech 50% increased Life Leeched per second < Not big impact, would be noticeable with Vaal Pact but at low levels it's not good (30-40)% increased Damage while Leeching < Increased damage = / = more damage. At your level a T3 flat physical damage prefix probably beats it. Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
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" just to clarify we dont get endurance charges because we dont kill with off hand so we will never get the physical damage reduction right? |
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Oh an other question !
Why you up immortal call and cast when domage taken ? I see a lot of build who keep them just a lvl 1, 2 or 3 ... Ok for outmatch and outlast, i didn't know 10% more physical damage is better than Blood and eyes (for endurance charge we have never the max charge) Thx a lot ! |
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" Yes that true ... That is why I wondered if "blood in the eyes" was better or not than "outmatch and outlast" Dernière édition par Aphane#3354, le 11 janv. 2018 à 04:59:28
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" Woopsie doopsie, yes, was a bit too tired when I wrote that. But we still sometimes do get some charges, not to max tho. " I use Immortal call when it's actually needed, not spam it. This will allow us to understand better when there's a threat around us, adapt to it and pot up. Also while other builds use lvl 3+ Immortal Call, they use it with the same level Cast When Damage Taken meaning that Molten Shell and Ice Golem would be too low level for us to be useful. Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
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last one flask use for which one is the best?
Sin's Rebirth or Atziri's Promise? ty~ |
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" Atziri for sure! I haven't experimented with switching life flask to Sin's which could work and I should try it but it probably won't work out being as practical. Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
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You can get Endurance charges by putting a sword in off-hand and a weapon that doesn't work with Reave in main hand. I have been using Death's Hand in my main and a physical crit rapier in off hand. I'm maxing Frenzies with blood rage, the Death's Hand is keeping me at max Power charges and Outmatch and Outlast keeps me at max Endurance. I'm sure a well rolled "additional ele" stat-stick mace will eventually be better, but Death's Hand is super cheap, the rolls don't matter, the charges come easy from it which is great for crit chance and I constantly have unholy might up which is a ton of non-reflectable, no-pen required extra chaos damage.
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" Yes, the endurance charge thing is pretty nice, especially for Hardcore but as for the stat stick, Death's Hand is not a good purchase anymore. For 1C you can get 40% extra ele offhand which is already the same price as Death's Hand but provides you ~20% more overall dps. Death's Hand = 1.3MIL DPS Random Axe 40% extra ele = 1.5MIL DPS Also equipping Death's Hand means that we can't use Abyssal jewel with Unholy Might on kill effect so I don't suggest it. Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
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just crafted this sword. once i remove the trash suffixes i craft AS and crt and the last prefix should be additional block chance while dual wielding right? or is there another better choice?
Dernière édition par Terrony#2481, le 13 janv. 2018 à 11:25:54
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