Trade Manifesto
Buying things is easy but tedious, not harder—just cumbersome. The best auction house (AH) system I've seen is Black Desert's, with fixed price ranges and universal access. To improve, implement an AH with a gold cost to list items and a dedicated stash tab for AH storage (to support the game). The listing fee should be a percentage of the item's asking price.
@ sek14#3490 That actually sounds like a viable option, if theres a strong fee it will help promote a healthy economy, but it will always depend on how many are playing the game so, idk, i feel like diablo 2 hit a sweet spot somewhere, poe has the right idea Dernière édition par prefix331#5774, le 23 déc. 2024 09:08:31
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逆天發言
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Delete this post please. I realized I don't even care enough to complain.
Dernière édition par Osium#1501, le 23 déc. 2024 22:22:58
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" BDO system is the worst I’ve seen |
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We need a SSF mode that drops GOOD items, an auction house, or both. The current drop rates are terrible. The RNG is random to the point of maliciousness. You say that you'd have to adjust drops if trade was too easy but drops are already beyond bad... literally the worst in any ARPG since Diablo 3 at launch.
I just started a new warrior in POE2, and made it to level 6 before an actual warrior item dropped. Everything else up to that point had been for other classes (wands, quarterstaves, gear with ES and evasion). On a brand new character I couldn't find items. This is insane. Itemization needs a completely overhaul in POE2. You should be able to find actually useful items while playing a character. 80% of what drops is for other classes. 20% is for your class. It should literally be the opposite and what drops should actually be decent. Why are there spell caster and accuracy affixes on the same item, for example, when spells can't miss? It makes no sense other than to make items deliberately terrible and basically pushes players up against a wall where they are forced to trade to get anywhere. And then when they go to trade and see items priced in divines they stop playing. Do you not understand this? It's completely demotivating/demoralizing. |
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因噎废食
give up eating for fear of choking | |
Wow, wrong on almost all accounts. This is never going to be in game or easier. Bad design, bad values.
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Video incoming
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Took me a long time but I finally realise what about this they're missing. I don't want to spend more than 20-40 hours playing the game each patch cycle.
I get to the endgame and then there's strong resistance to get better, and in order to advance, I'm forced to engage with the trade system that feels very unfun. It feels like I'm not playing the game. If I don't engage with it, I'd either have to spend more time farming stuff or just stop playing. So in essence, I'll never get to see the ends of the content since the only way to see all the content within the 20-40 hours is to engage with the trade system. Why can't there just be an easy mode that's separated from all the leagues for less serious people to have fun with? |
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If they don't put in an auction house, I will stop playing the game. While we're at it, 1 death on maps is HORRIBLE as well.
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