Uber Lab Trials needs fixing!!!!!!

Seems like 820 is there for casuals who don't want to put in the work and effort.
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Tin_Foil_Hat a écrit :
They dont balance the game around those aspects.

...Around what, exactly? I don't understand what you mean with this.

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Tin_Foil_Hat a écrit :
Masters take ages to level still unless you party for example, Labyrinth is designed in the same fashion and is no exception, even the leveling process.

If you're looking exclusively at getting level 8, yes, it does take quite a while - but you scarcely need that anyways, level 6-7 unlocks basically every relevant feature. Level 6 is pretty quick these days, no big deal at all. Getting to level 7 takes some more dedication, but unlike the Trials, it's a fixed process that is accelerated by RNG, rather than 100% RNG and thus decelerated by said RNG (what with getting duplicates).

Masters and Uberlab Trials are not really very comparable.

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The_Reporter a écrit :
Seems like 820 is there for casuals who don't want to put in the work and effort.

You can't put 'work and effort' into it, it's entirely RNG. All you can do is just farm like you would do regardless, and pray.
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Vipermagi a écrit :
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Tin_Foil_Hat a écrit :
They dont balance the game around those aspects.

...Around what, exactly? I don't understand what you mean with this.

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Tin_Foil_Hat a écrit :
Masters take ages to level still unless you party for example, Labyrinth is designed in the same fashion and is no exception, even the leveling process.

If you're looking exclusively at getting level 8, yes, it does take quite a while - but you scarcely need that anyways, level 6-7 unlocks basically every relevant feature. Level 6 is pretty quick these days, no big deal at all. Getting to level 7 takes some more dedication, but unlike the Trials, it's a fixed process that is accelerated by RNG, rather than 100% RNG and thus decelerated by said RNG (what with getting duplicates).

Masters and Uberlab Trials are not really very comparable.

They dont balance the core design around temporary leagues, theyve only made minor QOL adjustments.


Masters and Trials are very comparable. Its entirely RNG as to whether or not they spawn in a zone and which ones spawn. Sometimes you get horrible layouts in their zones, sometimes you have to backtrack across the entire map. They made some QOL changes but it didnt fix anything.

As to the first statement, thats entirely personal opinion. I always get my masters to 7 because its virtually a requirement.

Level 8 masters come with MASSIVE advantages, not getting them to level 8 is gimping yourself. They can sell extremely rare items, they let you craft, they let you sell crafting services, they make you quite a bit of money.

In addition 7 is important for crafting because of mod removal and you always risk the chance of possibly being scammed by another user on top end item crafts. Even the richest players scam one another.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
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Tin_Foil_Hat a écrit :
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silumit a écrit :
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Tin_Foil_Hat a écrit :
Global 820 brother, can get them all done in under 10 minutes.
More like in under 10 hours. But def can get them done, won't argue with that part.
Thats such a gross exaggeration it isnt even funny. People are constantly giving away labyrinth trials in Global 820, getting what you need only takes a few minutes.


been in it for over 10mins, saying lf trials. not a single hit yet
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Gaarashatan93 a écrit :

been in it for over 10mins, saying lf trials. not a single hit yet

Don't do this. People are probably putting you on ignore for spamming. Just wait until people offer them. If I saw you spamming like that and decided to share the trial in 820 I would not do so with you if you messaged me.
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DurianMcgregor a écrit :
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Gaarashatan93 a écrit :

been in it for over 10mins, saying lf trials. not a single hit yet

Don't do this. People are probably putting you on ignore for spamming. Just wait until people offer them. If I saw you spamming like that and decided to share the trial in 820 I would not do so with you if you messaged me.
This. Youre probably blocked from spamming lol... Thats basic etiquette not to spam that...

edit- oh im responding to another alternate account, nevermind.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Dernière édition par Tin_Foil_Hat#0111, le 17 mars 2017 à 10:42:47
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Tin_Foil_Hat a écrit :
They dont balance the core design around temporary leagues, theyve only made minor QOL adjustments.

Standard exists because players wanted it, not because it's part of GGG's design.

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Tin_Foil_Hat a écrit :
Its entirely RNG as to whether or not they spawn in a zone and which ones spawn. Sometimes you get horrible layouts in their zones, sometimes you have to backtrack across the entire map. They made some QOL changes but it didnt fix anything.

You only need to find each Master once or twice. From that point on, it's a fixed process: set up a hideout, do daily missions, get experience. It's technically possible to miss a Master for a little while, but they appear from Act I normal onwards - you're going to find all six before you finish Merc.
Zana is the only 'problematic' one. A single trade and you're done - don't need to enter someone else's map, don't need to find out about some random chat channel, just a plain old trade for A Master Seeks Help. The rest is automatic.

Yes, it's slower than when you party up, duh - but it's a guaranteed process after the first find. Uberlab Trials have no such guarantee; when you find the first Burning Rage trial, you are in practice not a single step further towards reaching Uberlab, because the next fifty could also be Burning Rage. Until you find the sixth unique Trial, it's 100% random, and you won't find them until level 68+.


The backtracking argument is entirely irrelevant. This is about getting access in the first place, not how much time something takes once it does happen. :/

"
Tin_Foil_Hat a écrit :
Level 8 masters come with MASSIVE advantages, not getting them to level 8 is gimping yourself.

I've never needed it. I don't play "efficient" enough to have the spare currency for meta-crafting shenanigans or what have you; it's much more effective for me to just trade for what I want. There's no core content hidden behind getting Masters to 8. It's not required to complete a build, only to perfect one.
It's "gimping" myself, but it's not locking me out of actual gameplay.

Level 7 is much more relatable, but still, nothing gameplay related. Just item minmaxing. Very relevant, but not nearly as big as two Ascendancy points.
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Vipermagi a écrit :
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Tin_Foil_Hat a écrit :
They dont balance the core design around temporary leagues, theyve only made minor QOL adjustments.

Standard exists because players wanted it, not because it's part of GGG's design.

"
Tin_Foil_Hat a écrit :
Its entirely RNG as to whether or not they spawn in a zone and which ones spawn. Sometimes you get horrible layouts in their zones, sometimes you have to backtrack across the entire map. They made some QOL changes but it didnt fix anything.

You only need to find each Master once or twice. From that point on, it's a fixed process: set up a hideout, do daily missions, get experience. It's technically possible to miss a Master for a little while, but they appear from Act I normal onwards - you're going to find all six before you finish Merc.
Zana is the only 'problematic' one. A single trade and you're done - don't need to enter someone else's map, don't need to find out about some random chat channel, just a plain old trade for A Master Seeks Help. The rest is automatic.

Yes, it's slower than when you party up, duh - but it's a guaranteed process after the first find. Uberlab Trials have no such guarantee; when you find the first Burning Rage trial, you are in practice not a single step further towards reaching Uberlab, because the next fifty could also be Burning Rage. Until you find the sixth unique Trial, it's 100% random, and you won't find them until level 68+.


The backtracking argument is entirely irrelevant. This is about getting access in the first place, not how much time something takes once it does happen. :/

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Tin_Foil_Hat a écrit :
Level 8 masters come with MASSIVE advantages, not getting them to level 8 is gimping yourself.

I've never needed it. I don't play "efficient" enough to have the spare currency for meta-crafting shenanigans or what have you; it's much more effective for me to just trade for what I want. There's no core content hidden behind getting Masters to 8. It's not required to complete a build, only to perfect one.
It's "gimping" myself, but it's not locking me out of actual gameplay.

Level 7 is much more relatable, but still, nothing gameplay related. Just item minmaxing. Very relevant, but not nearly as big as two Ascendancy points.
Thats not true. The game was originally designed for TWO core leagues, Standard and Hardcore, they then shifted their design focus into temporary. Standard doesnt just "exist" because people asked for it, it IS part of GGG's design.

Thats not what we are arguing here. We arent talking about finding something one time and doing it, we are talking about the process of getting something. Uber labyrinth shouldnt have a guaranteed streamlined process of getting them. Do you really think the game needs to be sped up that much more ? GGG doesnt which is why they havent streamlined uber labyrinth trials, theyre meant to be "rough" to find to prevent players from having them immediately in new leagues.

Have you ever done Masters entirely by yourself with no help from others, with no prophecies, etc ? I have. Level 8 masters take roughly a month and a half of doing them solo, both doing them daily and doing finding them in maps.

Now a more realistic rush example with masters. People get level 8 masters within roughly a week, lets take that into consideration against rushing Trials. How long does it take to rush trials with help, just like masters, in order to get to an end goal ? Not long at all by comparison, conservatively you might spend an hour looking for all of them in global 820 but thats when the league is on its last legs. Early to mid league you can always get them extremely quickly.

All mastercrafting statements youre making are entirely your personal view. Theirs no denying master crafting power and there most certainly is no denying that the chance of them selling top tier uniques isnt good either. Im sorry but being able to have access to level 8 masters, is in my opinion, just as if not more valuable than two ascendancy points. People wouldnt rush level 8 masters if level 7 just cut it.

Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Dernière édition par Tin_Foil_Hat#0111, le 17 mars 2017 à 11:17:53
"Have you ever done Masters entirely by yourself with no help from others, no prophecies, etc?"
I only ever play with Grey and I can guarantee I don't play as much as you do, so essentially yes. It's all I ever do. Because my goals are not as far-reaching as yours, level 6-7 is fine for me - I am not denying that level 8 has value, I don't agree they are as relevant as Uberlab though.

"How long does it take to rush trials with help, just like masters, in order to get to an end goal?"
I wouldn't know because of the aforementioned. It fucking sucks, let me tell ya.
Dernière édition par Vipermagi#0984, le 17 mars 2017 à 11:21:44
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Vipermagi a écrit :
"Have you ever done Masters entirely by yourself with no help from others, no prophecies, etc?"
I only ever play with Grey and I can guarantee I don't play as much as you do, so essentially yes. It's all I ever do. Because my goals are not as far-reaching as yours, level 6-7 is fine for me - I am not denying that level 8 has value, I don't agree they are as relevant as Uberlab though.

"How long does it take to rush trials with help, just like masters, in order to get to an end goal?"
I wouldn't know because of the aforementioned. It fucking sucks, let me tell ya.
Well i answered that previously for you, on the leagues last legs an hour to get all of them. Right now you should be able to easily get them within 10 minutes, i give mine away every time i can soo i know im doing my part in helping people have a more enjoyable time. Youll spend more time on getting masters to 7 even than it would take to do trials, 8 even more soo, even with help.


Well its personal view. If you play anything that scales off a weapon masters at 8 are definitely wanted. It also depends on builds but i can see your point when you can do 1 million damage poison builds with a claw that costs a chaos. There are plenty of build and people that want them though and not everyone likes to play meta/broken things or budget builds, i know i certainly dont.

And im currently saying this when i havent even bothered to do uber labyrinth on my slayer for my last two point, ive had availability to uber labyrinth on this character since the day i made it and i havent done it because its not that huge of a deal (2 points nets me bane of legends but i can completely ignore it if i want to use a perseverance since im using the cleave fortify jewel, which would then give me permanent onslaught). 20% culling isnt that huge unless its on bosses with a ridiculous amount of life and trash generally dies instantly either way soo the culling isnt relevant. What would be relevant for me though is crafting a 600+ dps weapon with bleed on hit which would blow away those two points by comparison in power.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Dernière édition par Tin_Foil_Hat#0111, le 17 mars 2017 à 11:45:10

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