Uber Lab Trials needs fixing!!!!!!
So first of all i'm not usually whining about this. I deal with it and move on, but enough is freaking enough. I've been hit by the worst freaking RnG when it comes to the trials of uber lab. I'm almost 91 and i have been mapping since 68, and i'm still missing 2 trials.
Its not that they don't spawn, but its stinging doubt or burning rage each and every time. I can't go higher than tier 8 maps or ill one shot myself to reflect. I even had to nerf my dam so i don't one shot myself. I really fucking need the last 2 points for the reflect reduction. I know i'm not the only one having this issue since there's chat channels dedicated to this stupid design. But that's my point, we should have to bloody pay other people for the trial they found. Fuck that!! You are gating the most important chr points to anyone through rng. Why the hell would you do that?? It's not like we have a choice not to do it, since you would a be a 2nd grade noodle slapper if you did. The hardest bloody thing about the ascend challenge is actually being allowed to do it!!! Really!! So a really simple and easy to fix to this shitty design, would be to let us choose which trial to do, that way we would only have to find it 6 times which would in my case take 50 maps at least. That's how it works up until merciless, we all know where they are, good times all around. But when you find burning rage 6 times in a bloody row, heads starts to roll. I'm sorry for my small outrage on this matter but it's really been bugging me in the last days. Kreakor Dernier bump le 17 mars 2017 à 13:06:37
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" I got all 6 trials done in one day without paying anything...* *technically I gave the guy currency in about 2 of the trials because he said "tips appreciated" and I felt like tipping, but obviously I could have freeloaded with no issues I would personally enjoy some safeguard against super bad RNG with map trials, but to be fair, Chris himself said "Path of Exile is still designed and intended to be multiplayer with partying and trading." so I can't see him changing this solely based on the argument that having to ask other players is annoying Need game info? Check out the Wiki at: https://www.poewiki.net/
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Global 820 brother, can get them all done in under 10 minutes.
Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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It would help if the Prophecy which guarantees a trial in a map will give you one of those you haven't finished yet. That would at least accelerate finishing the Trials and add something to trade with.
"Into the Labyrinth!
left step, right step, step step, left left. Into the Labyrinth!" |
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I would really like a small amount of fixing for Uberlab Trials. "Designed to be multiplayer" my ass, the Lab shouldn't be this heavily RNG gated. Ascendancies are pretty much core content, and unless you find out about Global 820, it's a nightmare to be able to access Uberlab. Aside from a post-game superboss (uber Atziri) and a Unique Map (Vinktar), there's really not much locked behind this much RNG nonsense - and those two are decidedly more optional than Uberlab.
Make a Trial stop spawning when you've completed it three times prior to getting access to the Lab. Even that would be fine by me. It's still a hell of a grind due to the remarkable bias (you'll find every other trial 2-3 times before the last one), but at least you'll get it some day. Also: SSF exists now. Designed for multiplayer, in a solo-only league setting. Gotta love that. Dernière édition par Vipermagi#0984, le 17 mars 2017 à 09:29:57
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"More like in under 10 hours. But def can get them done, won't argue with that part. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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I had the outmost luck in ssf and i literally got 6 different ones in succesion.
Still havent found reliquary though,heh :) Bye bye desync!
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"Thats such a gross exaggeration it isnt even funny. People are constantly giving away labyrinth trials in Global 820, getting what you need only takes a few minutes. Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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" Maybe now, but in first few days of league you could have easily got them done very quick, as many were sharing the ones they find. For me this run it took me til like level 82, so was not too bad. But yeah if it bothers someone so much that is what 820 is there for. IGN:Axe_Crazy
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"They dont balance the game around those aspects. Its the same way with standard league and temporary leagues. They shifted their design focus from permanency to temporary league design. Masters take ages to level still unless you party for example, Labyrinth is designed in the same fashion and is no exception, even the leveling process. What people really hate here is the repetitive aspect that follows with a temporary league design. I guarantee you standard players like my self who love permanency dont want to sit around, level for 12 hours to make a character we already have, re-buy all the gear we already own, etc, just to play the new content. Thats MUCH more extensive and tedious that doing all the labyrinth stuff which doesnt take very long, but we do it because we have to in order to enjoy the new content. 3.0 cuts down on that, but its still present and always will be soo long as GGG does temporary leagues. Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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