[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist

Thanks for the in-depth reply on zombies/srs Mika! Good luck to you this league.




"

I would do Ice Golems also if GGG only released physical projectile based Specter / Golem. I love mixing minions for separate tasks and Ice Golems are excellent single target and deal about same damage as Tukohama Vanguards. Problem is that there are no physical projectile based monsters yet that be used with them to clear mobs from further away to keep clear speed up. I could ofc mix Solar Guards with Ice Golems but then it would be Flame Golems + Tukohamas with switched roles using SGs + Ice Golems.



Just wanted to second Mika's opinion that Ice Golems dont mix with other minions nearly as well as flames.

I've worked really hard to come up with a Necromancer tree for an Ice build for several leagues now, but like Mika said, until we get a physical projectile spectre similar to summon phantasm there just isn't the same synergy with Ice + Spectre as with Flames + TV's. Without access to a good ranged spectre for clearing, Ice Golems really depend more on minion movement speed since they can't deal damage until they're in melee range, this makes gearing requirements without primordial chain significantly more complicated.

As much as I want to play with Animate Guardian's new toy, i really can't recommend to anyone who wants to use friends going Ice + friends | rather than Flames + Friends. Flames is just so much better in our 4-6 golem variants.

If despite all of that your heart is dead set on going Ice Golems and you still want to play with other toys, look into either Phantasm's or Dancing Duo as they were the best I played with and have the most synergy for map clearing with Ice.
UPDATE



I finally got the axe to test on Animate Guardian!

To my surprise the new lines didn't replace the older lines but rather added on top of them.

The Axe works great and all nearby allies (players, minions, totems, etc) get :
- 30% Extra rarity,
- Culling strike,
- 50% Crit multiplier
- Permanent fortify



Link to picture


The range is semi-limited to about 1/3-1/2 screen, but with enough minion movement speed Animate Guardian is following near you and the buff is permanent.

However AG itself wont get the buff as it only grants it to allies, so AG has to be linked with minion life / Empower to use it in Uber Elder fight.

The axe is however strongest buff to build this league and now build can be even more useful in parties \o/
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
Dernière édition par mika2salo#7776, le 9 mars 2019 à 15:47:18
Nice guide. How do you think that golem necklace would work on this build?
"
Just wanted to second Mika's opinion that Ice Golems dont mix with other minions nearly as well as flames.

I've worked really hard to come up with a Necromancer tree for an Ice build for several leagues now, but like Mika said, until we get a physical projectile spectre similar to summon phantasm there just isn't the same synergy with Ice + Spectre as with Flames + TV's. Without access to a good ranged spectre for clearing, Ice Golems really depend more on minion movement speed since they can't deal damage until they're in melee range, this makes gearing requirements without primordial chain significantly more complicated.

As much as I want to play with Animate Guardian's new toy, i really can't recommend to anyone who wants to use friends going Ice + friends | rather than Flames + Friends. Flames is just so much better in our 4-6 golem variants.

If despite all of that your heart is dead set on going Ice Golems and you still want to play with other toys, look into either Phantasm's or Dancing Duo as they were the best I played with and have the most synergy for map clearing with Ice.


Hey :)

Sorry for not noticing your post. I was too excited about getting the axe and for it to work like I imagined :/

Yep, Necromancer tree is pretty hard to work with minions that we have atm. I guess that Zombies pair best with Ice Golems atm, but they just add same amount of damage as extra Ice Golems would do. Zombies also die lot easier in endgame bosses.

I guess adding Vaal summon Skeletons with Bone Scupltor Ascendancy and minion damage helmet could boost physical damage massively for short duration. New bosses however have lot of phases which makes it less ideal.

I have tinkered with Pob from time to time and testing Ice Golems, but I usually end with about same boss damage as your build has. My guess is that Ice Golems DPS caps near 400-500k DPS per Golem and about same limit can be reached by going either HP / MOM / ES /Hybrid and with Auras or curses.

Golems have strange history with lots of trial and error :
- Golems could kill bosses while you were dead (Fixed)
- Golems had bugged cooldown from Harmonies (Adopted as feature rather than fixed)
- Chaos Golems could kill Shaper in seconds with poison (Triple nerfed to the ground)
- Ice Golems were designed to use Cold projectile skill (Now replaced Stone Golems as physical Golems in 99% of cases)
- Lightning Golems are only nearly balanced Golems with mediocre damage, but no buffs or nerfs (Unchanged)
- Stone Golems are just bad (Unchanged)

I hope that Stone Golems get redesigned to be physical projectile based in the future. This would make using Primordial Chain much easier and boost clear speed with Ice Golems a lot. Anyway I think that there will be changed in the future as rest of the Golems search their place and GGG seems interesting in developing Golems thanks to Elementalist and Primordial Chain.

"
Zeros a écrit :
Nice guide. How do you think that golem necklace would work on this build?


Thanks for support ^^

Primodrial Chains works well with Flame Golems especially if you go for Elementalist Variant. It's quite expensive in the league atm, so leveling with Specters is much cheaper.

Flame Golems don't have best AI in boss fight and will spam weaker spells close range which is why Tukohama Specters were added. However running only Flame Golems with Ice + Lightning Golem still gets the boss killed quite fast, so the DPS loss is not that bad. Extra Flame Golems also clear faster than Tukohamas.

using Vertex helmet instead of minion helmet has been popular with Elementalists that want to use Chain.
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
Dernière édition par mika2salo#7776, le 10 mars 2019 à 11:59:23
"
mika2salo a écrit :
"
Just wanted to second Mika's opinion that Ice Golems dont mix with other minions nearly as well as flames.

I've worked really hard to come up with a Necromancer tree for an Ice build for several leagues now, but like Mika said, until we get a physical projectile spectre similar to summon phantasm there just isn't the same synergy with Ice + Spectre as with Flames + TV's. Without access to a good ranged spectre for clearing, Ice Golems really depend more on minion movement speed since they can't deal damage until they're in melee range, this makes gearing requirements without primordial chain significantly more complicated.

As much as I want to play with Animate Guardian's new toy, i really can't recommend to anyone who wants to use friends going Ice + friends | rather than Flames + Friends. Flames is just so much better in our 4-6 golem variants.

If despite all of that your heart is dead set on going Ice Golems and you still want to play with other toys, look into either Phantasm's or Dancing Duo as they were the best I played with and have the most synergy for map clearing with Ice.


Hey :)

Sorry for not noticing your post. I was too excited about getting the axe and for it to work like I imagined :/

Yep, Necromancer tree is pretty hard to work with minions that we have atm. I guess that Zombies pair best with Ice Golems atm, but they just add same amount of damage as extra Ice Golems would do. Zombies also die lot easier in endgame bosses.

I guess adding Vaal summon Skeletons with Bone Scupltor Ascendancy and minion damage helmet could boost physical damage massively for short duration. New bosses however have lot of phases which makes it less ideal.

I have tinkered with Pob from time to time and testing Ice Golems, but I usually end with about same boss damage as your build has. My guess is that Ice Golems DPS caps near 400-500k DPS per Golem and about same limit can be reached by going either HP / MOM / ES /Hybrid and with Auras or curses.

Golems have strange history with lots of trial and error :
- Golems could kill bosses while you were dead (Fixed)
- Golems had bugged cooldown from Harmonies (Adopted as feature rather than fixed)
- Chaos Golems could kill Shaper in seconds with poison (Triple nerfed to the ground)
- Ice Golems were designed to use Cold projectile skill (Now replaced Stone Golems as physical Golems in 99% of cases)
- Lightning Golems are only nearly balanced Golems with mediocre damage, but no buffs or nerfs (Unchanged)
- Stone Golems are just bad (Unchanged)

I hope that Stone Golems get redesigned to be physical projectile based in the future. This would make using Primordial Chain much easier and boost clear speed with Ice Golems a lot. Anyway I think that there will be changed in the future as rest of the Golems search their place and GGG seems interesting in developing Golems thanks to Elementalist and Primordial Chain.

"
Zeros a écrit :
Nice guide. How do you think that golem necklace would work on this build?


Thanks for support ^^

Primodrial Chains works well with Flame Golems especially if you go for Elementalist Variant. It's quite expensive in the league atm, so leveling with Specters is much cheaper.

Flame Golems don't have best AI in boss fight and will spam weaker spells close range which is why Tukohama Specters were added. However running only Flame Golems with Ice + Lightning Golem still gets the boss killed quite fast, so the DPS loss is not that bad. Extra Flame Golems also clear faster than Tukohamas.

using Vertex helmet instead of minion helmet has been popular with Elementalists that want to use Chain.


How about using primordial neclace as necromancer? Atm im running zombies and spectres, the way I see it is that i could use golems way earlier if i wear the neclace?
"
How about using primordial neclace as necromancer? Atm im running zombies and spectres, the way I see it is that i could use golems way earlier if i wear the neclace?


The necklace is very expensive this league so I wouldn't recommend this.

Spectres are going to be better earlier than golems as a Necromancer with +1 spectre talent and 100/100 ascendancy. Spectres are great as soon as you have level 20 desecrate/spectre, whereas Golems don't start to hit their stride until you start stacking all of your gems and +levels.
Dernière édition par Utopian238#5973, le 10 mars 2019 à 14:20:54
Hey Mika,

How are you enjoying the league so far?

I've been slowly struggling through it with ED + Cont but it feels a bit painful atm. I'm going to try and just rush getting some golem jewels and transition to a golemancer ASAP. I hope that will feel better.

I was looking at the new skills and the exposure mechanic from Wave of Conviction looks kinda neat. Enemies get -25 resistances from whichever element they take the most damage from. The spell is physical with 25% converted to fire & lightning.

I figure if we spec out of EE on the tree and use the Malachai's Artifice ring to proc EE instead then we can try and use wave of conviction to give fire exposure. I would accomplish this by running blasph + Flammability as this would debuff the enemies by just fire res making it so that pretty much everything should take more fire damage than lightning damage and so the exposure applied should always be to fire. Wave has pretty nice coverage too.

The downsides are losing the lack of synergy which ele weakness has to group play and how it scales with quality. You also have to use the unique ring which is pretty meh. I don't see it as a truly endgame alternative but it might be a fun thing to get some extra -fire res into the build fairly cheaply until you start getting a lot more damage from OP items like +1 SotL, lvl 4 empowers and the like.

Anyway, what do you think? Good idea or terrible!!
"
How about using primordial neclace as necromancer? Atm im running zombies and spectres, the way I see it is that i could use golems way earlier if i wear the neclace?


"
The necklace is very expensive this league so I wouldn't recommend this.

Spectres are going to be better earlier than golems as a Necromancer with +1 spectre talent and 100/100 ascendancy. Spectres are great as soon as you have level 20 desecrate/spectre, whereas Golems don't start to hit their stride until you start stacking all of your gems and +levels.


Hello :)

Yep, Chain is very expensive this league and low level Golems are not as strong as high tier Specters. It's better to buy lvl 20 Desecrate and Raise Specter and ask for portal to Shaper tier map. This way you can raise maximum level Specters which will carry you easily to T13+ maps.

If you have the Chain already or the prices come down suddenly, you can also go for the amulet and use it.


"
Hey Mika,

How are you enjoying the league so far?

I've been slowly struggling through it with ED + Cont but it feels a bit painful atm. I'm going to try and just rush getting some golem jewels and transition to a golemancer ASAP. I hope that will feel better.

I was looking at the new skills and the exposure mechanic from Wave of Conviction looks kinda neat. Enemies get -25 resistances from whichever element they take the most damage from. The spell is physical with 25% converted to fire & lightning.

I figure if we spec out of EE on the tree and use the Malachai's Artifice ring to proc EE instead then we can try and use wave of conviction to give fire exposure. I would accomplish this by running blasph + Flammability as this would debuff the enemies by just fire res making it so that pretty much everything should take more fire damage than lightning damage and so the exposure applied should always be to fire. Wave has pretty nice coverage too.

The downsides are losing the lack of synergy which ele weakness has to group play and how it scales with quality. You also have to use the unique ring which is pretty meh. I don't see it as a truly endgame alternative but it might be a fun thing to get some extra -fire res into the build fairly cheaply until you start getting a lot more damage from OP items like +1 SotL, lvl 4 empowers and the like.

Anyway, what do you think? Good idea or terrible!!


Hi :)

I have been enjoying doing the Acts once again and not really focused on league mechanics yet. At least we get access to it often and it does not seem as grindy as some earlier mechanics. Hope you are enjoying league as well ^^

My only fear is that the areas don't have other than normal monster packs, which means that Temporal Chains will make league content easy once again. Syndicates are back as core mechanic this time, and the fights have been very interesting.

The idea seems interesting but quite complicated. Would't Avatar of Fire convert damage to fire and ensure you always deal fire damage to get right exposure?

What skills / minion would you use to proc EE from artifice? using Light / Ice Golem takes one shooter away and other minions expect Specs tend to do only physical damage.

Losing a rare ring hurts EHP / resistances / minion speed quite a bit. It can we worth testing it out as the ring costs next to nothing and tree remains about the same. I would say that the idea needs testing to see how well it works in practice. I'm interested to hear about the results if you decide to test it out ;)
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
If i wanna get golems goin, any point in ditching zombies and getting only 2 golems?
"
Zeros a écrit :
Nice guide. How do you think that golem necklace would work on this build?


HEllo, just check my profile my last season champ 'kGLAaSSCmANONi' is kind of what you need ;)

Hello everyone, enjoy your Golem line up, in golem we trust <3 <3

Gl all x)

One more time, epic job by mika ;)

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires