[3.20] [???] Cyclone by OkeyKeks [Jugger-summoner (herald of agony)]

During my test, i have played with 30% shock chance (jewel and boots enchantment) and as expected it was not very helpfull. Cyclone is one of the worst skill to apply shock, because it's a succession of "small" hit. In order to get the maximum bonus damage from shock, you have to hit like a truck.

Most mobs dies on the first hit (shock don't apply, they are already dead) and tough boss have millions of hit points so they never get shocked with a good damage bonus.

For me it was too much sacrifice for so little bonus.
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nicro147 a écrit :
when I was watching your video I noticed this buff icon


what is this buff?

I myself do not know for sure, but perhaps this is due to the "The Overflowing Chalice Sulphur Flask"
► Cyclone-summoner [3.20]
https://ru.pathofexile.com/forum/view-thread/3265863
https://www.pathofexile.com/forum/view-thread/3265866
"
gregoyre a écrit :
During my test, i have played with 30% shock chance (jewel and boots enchantment) and as expected it was not very helpfull. Cyclone is one of the worst skill to apply shock, because it's a succession of "small" hit. In order to get the maximum bonus damage from shock, you have to hit like a truck.

Most mobs dies on the first hit (shock don't apply, they are already dead) and tough boss have millions of hit points so they never get shocked with a good damage bonus.

For me it was too much sacrifice for so little bonus.


for the cyclone in principle, in my opinion, it makes no sense whatsoever or element effects. just a lot of damage. element, physical, chaos. The rest is superfluous.
► Cyclone-summoner [3.20]
https://ru.pathofexile.com/forum/view-thread/3265863
https://www.pathofexile.com/forum/view-thread/3265866
Why so much armour? I read people going crazy with over 300k armour, but why? Path of building shows this build with only the uniques and no rares (totaling 18.8k armour) at max phys reduction (90%). Is PoB just wrong or am i missing something?
Dernière édition par Kyrim, le 25 janv. 2018 15:32:51
When you read 90% of physical reduction from armour, it only means versus a normal hit dealing by a white monster. If will be another story versus a critical hit dealing by Minautor for exemple.

Look at the wiki, it's always usefull : https://pathofexile.gamepedia.com/Armour


In most defensive build, you can't only rely on armour stats, this is why you have to cumulate multiple source of physical reduction ( from armour, fortify, endurance charges, skill tree ..).
Dernière édition par gregoyre, le 25 janv. 2018 16:07:57
Thanks for explaining!
I tried the build a bit and really like it. Switched some things around but overall very tanky and very nice.
I don´t pick blood magic which roughly gives 1k less life, but for that you can reserve mana, meaning i run enfeeble which in my opinion makes up more than i lose in health. All you need is a 0.3% or more mana leech jewel.
I also run haste putting me at a comfortable 350k dps.
Furthermore i don´t run any unique jewels. I´m always full on endurance charges and i really dislike taking 10% extra damage. Some solid rare jewels felt better to me.
And lastly i changed the gem setup to:
Leap Slam + Blood Magic + Faster Attacks + Fortify (as i said: don´t need end. charge generation)
Ancestral Protector + Blind + Ruthless (blind with some stuns, really good plus i dislike Cwdt setups. Golem is fine on 20/20)

Again: really like this. Perfect for uber lab, great job!

Edit: Also since reflect has been removed from the game i run pantheon of shakari for poison immunity.
Dernière édition par Kyrim, le 26 janv. 2018 13:44:32
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Kyrim a écrit :
Thanks for explaining!
I tried the build a bit and really like it. Switched some things around but overall very tanky and very nice.
I don´t pick blood magic which roughly gives 1k less life, but for that you can reserve mana, meaning i run enfeeble which in my opinion makes up more than i lose in health. All you need is a 0.3% or more mana leech jewel.
I also run haste putting me at a comfortable 350k dps.
Furthermore i don´t run any unique jewels. I´m always full on endurance charges and i really dislike taking 10% extra damage. Some solid rare jewels felt better to me.
And lastly i changed the gem setup to:
Leap Slam + Blood Magic + Faster Attacks + Fortify (as i said: don´t need end. charge generation)
Ancestral Protector + Blind + Ruthless (blind with some stuns, really good plus i dislike Cwdt setups. Golem is fine on 20/20)

Again: really like this. Perfect for uber lab, great job!

Edit: Also since reflect has been removed from the game i run pantheon of shakari for poison immunity.


in many ways, what you wrote, it makes sense. I already thought of some changes, which in my opinion will make the build stronger. but so far there is no middle and time to implement. I'm glad that you liked the idea of my build =)
► Cyclone-summoner [3.20]
https://ru.pathofexile.com/forum/view-thread/3265863
https://www.pathofexile.com/forum/view-thread/3265866
Added a new, alternative build.
► Cyclone-summoner [3.20]
https://ru.pathofexile.com/forum/view-thread/3265863
https://www.pathofexile.com/forum/view-thread/3265866
Sounds very interestings OkeyKeks, can you open your profile to public ? (in order to export the caracter)
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gregoyre a écrit :
Sounds very interestings OkeyKeks, can you open your profile to public ? (in order to export the caracter)


ty)

Open the profile does not make sense since all the characters there are naked. I play different characters. things are common to all. sorry.
► Cyclone-summoner [3.20]
https://ru.pathofexile.com/forum/view-thread/3265863
https://www.pathofexile.com/forum/view-thread/3265866

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