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How viable is this build for farming Uber lab while still on a budget (not fully geared)? I'm looking for something that can farm Uber within the first few days of the new league but am very skeptical of its survivability vs. a charged Izaro.
What gear would be a must-have for that to be doable?
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Posté pariwameow#6532le 3 août 2017 à 13:12:45
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oh...i've changed FB to GC, Faster Cast to Phys to Lightning, Increased Crit to Increased Crit Damage and still only 107k DPS......it was 238 with FB...
viperesque, we really need you thoughts and new build O.O
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Posté parZer0Coo1_#0739le 3 août 2017 à 14:10:11
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What are your thoughts on taking Alira for the bandit reward? The mana regen seems really strong for a MoM build and crit multi is always nice.
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Posté parTotinos#3787le 3 août 2017 à 14:25:51
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Zer0Coo1_ a écrit :
oh...i've changed FB to GC, Faster Cast to Phys to Lightning, Increased Crit to Increased Crit Damage and still only 107k DPS......it was 238 with FB...
viperesque, we really need you thoughts and new build O.O
As viper explained to me earlier in the thread, PoB doesn't count the multiple hits of GC.
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Posté parGraiaule#7461le 3 août 2017 à 14:36:17
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viperesque a écrit :
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lourun_coria a écrit :
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viperesque a écrit :
"Flameblast now grants 55% more ailment damage and 110% more spell damage per stage."
Technically a nerf! It's 110/110 on live.
Please, explain this :)
On live, ignite damage is determined by hit damage, so benefits at full effectiveness from the 110% more spell damage per stage. In 3.0, ignite damage is separated from hit damage so wouldn't benefit from that at all. The new ailment damage modifier is only half strength compared to using the 110% spell damage like it used to. However, since we don't care about ignite damage anymore it doesn't actually matter. Thus, "technically".
Thanks for your clear reply, I got it now.
Changing the topic, I read this from your guide:
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viperesque a écrit :
In the past, there was a fair bit of back and forth over whether Inquisitor, Elementalist or Hierophant was the best ascendancy choice. With 3.0's changes to ignite damage, it has become pretty simple. Ignite-based elementalist versions have entirely ceased to function, and Hierophant no longer has sufficient damage to compete (in testing, one Inquisitor totem dealt the same damage as four Hierophant totems). This leaves Inquisitor as pretty much the only choice, as it hardly changed at all.
Are you sure? I am not very sure of this because of Path notes:
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Inquisitor
-The Inquisitor's Sanctify skill now grants a 30% chance to create Consecrated Ground when hit, as well as a 30% chance to create Consecrated Ground on kill (both up from 25%). -> Small buf, not counting for DPS really.
-The Inquisitor's Pious Path skill now grants 6% of Maximum Energy Shield and Mana regenerated per second while on Consecrated Ground (up from 4%) -> Nice defensive Buff.
-The Inquisitor's Righteous Providence skill now grants 20% increased Effect of Non-Damaging Ailments. -> I dont see buffs for this build here.
Hierophant
-The Hierophant's Sanctuary of Thought skill now grants 30% of Maximum Mana as Extra Maximum Energy Shield (up from 25%) -> Small Defensive Buff
-The Hierophant's Pursuit of Faith skill now grants 6% increased Damage per Enemy Killed by you or your Totems Recently, and 10% increased Attack and Cast Speed while you have a Totem (up from 4% and 8% respectively).-> 2% more DPS for Enemy Killed in 4 seconds and 2% more Cast Speed.
-The Hierophant's Ritual of Awakening skill now grants 7% less Totem Damage per Totem (down from 8%).-> That's 4% more damage if using 4 Totems.
So, in conclusion, I see more buffed speaking of DPS the Hierophant than the Inquisitor. Don't you agree?
I want to play this build in HC SSF but I am having a hard time for choosing between the ascendancies.
HC SSF Harbinguer : Templar Inquisitor, LVL 94 (RIP).
STANDARD : Templar Inquisitor, LVL 97 (ALL CONTENT DONE) Dernière édition par lourun_coria#4667, le 3 août 2017 à 14:43:10
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Graiaule a écrit :
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Zer0Coo1_ a écrit :
oh...i've changed FB to GC, Faster Cast to Phys to Lightning, Increased Crit to Increased Crit Damage and still only 107k DPS......it was 238 with FB...
viperesque, we really need you thoughts and new build O.O
As viper explained to me earlier in the thread, PoB doesn't count the multiple hits of GC.
so this DPS is just like for 1 cast of FB and 1 cast of GC?
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Posté parZer0Coo1_#0739le 3 août 2017 à 14:51:20
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Inquis vs Heiro is pretty irrelevant end game as its so easy now to change ascendancy. A bunch of regrets and a trip through standard lab.
For leveling though i'm going hiero... 4 totems gives a huge tactical advantage. Add a trap and some minions for damage absorption and your set. Conviction of power even with the 10% nerf on p charges was nice and the high mob density usually had me at full endurance charges too.
Just my take
NS
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I like totem builds. Not a fan of micro managing stuff. Also gives more room to avoid stuff and not die. Also reflect immunity.
But i can't decide what totem build to go for. I played dual flame totem blood magic inquisitor before 2.5 or so i think.
RF sounds good but feels like it can miss mobs a lot if you don't have a high end expensive gear (long cast time, mobs moving away from aoe area).
How does it work with self found gear and at most 5l/no uniques early on?
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Posté pardustofdeath#7022le 3 août 2017 à 17:58:59
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Zer0Coo1_ a écrit :
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Graiaule a écrit :
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Zer0Coo1_ a écrit :
oh...i've changed FB to GC, Faster Cast to Phys to Lightning, Increased Crit to Increased Crit Damage and still only 107k DPS......it was 238 with FB...
viperesque, we really need you thoughts and new build O.O
As viper explained to me earlier in the thread, PoB doesn't count the multiple hits of GC.
so this DPS is just like for 1 cast of FB and 1 cast of GC?
Partially right.
The FB damage you see in PoB is the damage done PER CAST (you can configure the number of stages, take 10 for the maximum stage and releases).
The damage for GC is PER HIT as it travels and hit targets. You can expect 2, or even 3, hits PER CAST depending on the size of the hitbox.
Just check any GC video, it will do a good work to show you how the "multi-hits" works.
Addendum : Also consider that GC is a bit better for very mobile enemies (and freeze...).
Dernière édition par Morehei#1285, le 4 août 2017 à 00:41:34
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Posté parMorehei#1285le 4 août 2017 à 00:40:15
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Hi. I need help from more experinced players with this build. I like speed farming tier 10-13. Dont really need kill Guardians or shaper. I'm playing SC. What ascendancy will be better? Inquisitor or hierophat to spam 4 totems?
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Posté parStr0ng#7806le 4 août 2017 à 00:54:33
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