"
herreppe a écrit :
PVP viable? or should I stick to glacial trapper for that?
hey I dont know as I didnt played PvP but if CI works on PvP then not really as we mainly do chaos dmg
|
Posté parDejavi2#0815le 19 avr. 2016 à 09:53:44
|
"
ivkoto77777 a écrit :
Hello guys!
Could any one of you inform me which damage stats increase both the initial bladefall damage and the poison damage afterwards(i.e. double dip)? So far I'm certain that "%increased damage" does that, but it is a stat which we can get in very few places. Do "%spell damage" and "%trap damage" act in the exact same way? And if they do, do their "%more damage" counterparts follow that pattern as well?
Thank you for your time!
hey Damage Scaling, Trap Damage > Increased Damage > Area Damage > Chaos Damage > Damage over Time where %trap dmg %inc dmg and %AOE dmg works for double dip
|
Posté parDejavi2#0815le 19 avr. 2016 à 09:59:26
|
"
Dejavi2 a écrit :
"
ivkoto77777 a écrit :
Hello guys!
Could any one of you inform me which damage stats increase both the initial bladefall damage and the poison damage afterwards(i.e. double dip)? So far I'm certain that "%increased damage" does that, but it is a stat which we can get in very few places. Do "%spell damage" and "%trap damage" act in the exact same way? And if they do, do their "%more damage" counterparts follow that pattern as well?
Thank you for your time!
hey Damage Scaling, Trap Damage > Increased Damage > Area Damage > Chaos Damage > Damage over Time where %trap dmg %inc dmg and %AOE dmg works for double dip
So the Trap And Mine Damage support gem is 100% more valuable than Controlled Destruction, right?
And Conc effect's huge multiplier double also dips, since it is %area, right?
Dernière édition par ivkoto77777#0822, le 19 avr. 2016 à 10:48:58
|
Posté parivkoto77777#0822le 19 avr. 2016 à 10:41:26
|
"
ivkoto77777 a écrit :
"
Dejavi2 a écrit :
"
ivkoto77777 a écrit :
Hello guys!
Could any one of you inform me which damage stats increase both the initial bladefall damage and the poison damage afterwards(i.e. double dip)? So far I'm certain that "%increased damage" does that, but it is a stat which we can get in very few places. Do "%spell damage" and "%trap damage" act in the exact same way? And if they do, do their "%more damage" counterparts follow that pattern as well?
Thank you for your time!
hey Damage Scaling, Trap Damage > Increased Damage > Area Damage > Chaos Damage > Damage over Time where %trap dmg %inc dmg and %AOE dmg works for double dip
So the Trap And Mine Damage support gem is 100% more valuable than Controlled Destruction, right?
And Conc effect's huge multiplier double also dips, since it is %area, right?
yes
|
Posté parDejavi2#0815le 20 avr. 2016 à 10:30:19
|
my tooltip dps is now 8376
|
Posté parDejavi2#0815le 21 avr. 2016 à 06:21:54
|
"
Dejavi2 a écrit :
my tooltip dps is now 8376
Interesting tyvm
|
Posté parMccNasty#1017le 21 avr. 2016 à 13:33:00
|
"
MccNasty a écrit :
"
Dejavi2 a écrit :
my tooltip dps is now 8376
Interesting tyvm
I leveled my bladefall gem
|
Posté parDejavi2#0815le 21 avr. 2016 à 16:38:20
|
t15 abyss map video added
|
Posté parDejavi2#0815le 21 avr. 2016 à 17:06:57
|
t13 twinned wasteland map video added
|
Posté parDejavi2#0815le 22 avr. 2016 à 09:11:19
|
How does this compare to the 3 curse witch build you posted?
I'm looking for a build capable to farming lab, so I think I might do this instead of the other one.
|
Posté partsunny#0093le 22 avr. 2016 à 16:09:08
|