Blood magic + chaos inoculation + aura's?

So, blood magic, you cast with hp and with chaos inoculation, you only have 1 HP but immune to chaos damage.

So, under normal circumstances, if you have no energy shield, if you cast a spell you die. My question is this though:

Most aura spells take a % of your mana. So, maybe 30% to sustain. This would mean it takes 30% of your hp instead. 30% of 1HP is .3333 hp, does your HP round back up to 1 while sustaining this aura? So, in other words, could I just put up 7 auras since after I cast each one my HP would return back up to 1 and then run around and just auto attack with 7 auras on? I haven't had a chance to try this but I'm curious if anyone else has any theory crafting about this idea.
Try in hardcore and see.
Spoiler
Sht won't work lol.
"FullyBlownDaddy"-FullBlownDaddy™
"FillBlownDaddy"-GGG
"FullBlownMommy"-Casual_Ascent
haha, Only level 23 in hardcore at the moment, and I didn't plan on trying it myself ^.^
percentages round up, so the 30% would round up to 1 and kill you when you cast the aura
What if you were to equip an item with an effect that reduces a percentage of your max hp (such as a number of uniques) while you have the CI passive? does anyone know what would happen in that case?
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Delay a écrit :
What if you were to equip an item with an effect that reduces a percentage of your max hp (such as a number of uniques) while you have the CI passive? does anyone know what would happen in that case?


%'s less than 1, round up to 1 so you would kill yourself if you had CI. Also there are mana potions that use a part of your life to restore mana; these will also kill you when you have CI.
CI does not care for your percentage stats. It either kills you or doesn't hit your health.
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Peanutz a écrit :
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Delay a écrit :
What if you were to equip an item with an effect that reduces a percentage of your max hp (such as a number of uniques) while you have the CI passive? does anyone know what would happen in that case?


%'s less than 1, round up to 1 so you would kill yourself if you had CI. Also there are mana potions that use a part of your life to restore mana; these will also kill you when you have CI.


Isn't the norm to round down if it's, say, 0.4 or less and round up if it's 0.5 or higher?
If this were the case I assume it wouldn't kill you as long as the total % of hp reduced doesn't go higher than 40%.
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30% of 1HP is .3333 hp


back to school :D
With life regeneration jewels and armour can be inbatible, if life it's 1 it's always regen :)

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