Blood Magic Tank Build
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAnEEswUtDjwUIBRNFFIUcRUgGS4ZhRo4JKolJyfVJ-0otSpNLOk1hjbpOlI6szrYOuE8LT8nQKBHfkp9TdhN41BHUFBT31YEVw1YY1jbWfNdSV8_YEtgiGFSZU1mnmebZ6BodGwWbPZuqnTtd-N6uHrvgW-C5IPbhNmE74Zgh3aI8YqvjHaMz5BVlKCbg52qnjyezaIAplenMKeEqW6rxaxZrKquPq6TtfK3PrnNwBrEWMauxtjOcdIh1I_YTdlh2mLdDd-_42rnY-w4707wH_JF9kj60vxL_MX-Cv6P
Not really sure if this build is a good one, or a complete joke haha. I'm liking it so far, but wanted to get some more eyes on it to see if I'm doing it right. Any help is greatly appreciated. |
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I see where you're going with this, let me help you out. First of all, this is what can be done with your build after I cleaned up the pathing.
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAnEEswUtFE0VIBo4Kk0s6TWGOlI6szrYOuE8LT8nR35KfU3YTeNQUFhjYEtnm2egaHRsFmz2bqp07Xfjerh674FvguSD24TZhO-Hdojxiq-MdozPkFWUoJ2qnjyiAKZXpzCnhKlurFmuPq6TtfK3PrnNxFjGrsbYznHYTdpi3Q3nY-w48B_yRfxL_MX-Cv6PTP-vbMWKKU_kIhpsGYUkqjbp42p4DVivNugB5xQgUEdW-u4OI_bv8FpIZKMaVWEhAdwb-qQZJd9lTavF378n1T38fLgpLvZIXz_i6hRS
Otherwise, lets start with something more attainable in the current build from start to endgame, like level 60.
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYY1BQjM_2SF8_VEnnUu8OZ5uuPnfjPC1M_69sxYrwH6IAFE0EswJxxq7-CvJF52O3Pnq4rpOmVzrhiPG18qluTeOsWf6PfLs62Ow4GjinhJBVYSGE73Tteu9gSwUtxFg6Ut-_pzAUIFBHNuhkoxpVJ9UpT-QiGmwZhSSqNunjangNWK8B5z38fLgpLg==
This is the most your going to get "tanky" wise from a maurader for your climb to level 60. This takes into account helping Oak each time. With this you get: +235%hp +60 max hp or 220hp total after the 160 from helping Oak(40hp each difficulty) 5.2%max hp/sec regen +43% armor So before gear, by level 60, you will have(if my math is right): 1,466.4HP(level 60 base being 404hp +220 x2.35) 76.25hp/sec regen(1,466.4 x 0.052) Now you can pull out of the templar area and go for the ranger area to get something like this:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYY1BQjM_2SF8_VEnnUu8OZ5uuPnfjPC3Grv4K8kXnY7c-eriuk6ZXOuGI8bXyqW5N46xZ_o9hIYTvdO1672BLBS3EWDpS37-nMBQgUEc26GSjGlUn1XgNWK8B526qPycqTRUgg9v8S85xbBYs6d0N_MVnoId2Sn1W-u4OI_bv8FpITsg1kj38fLgpLg==
This will give you slightly more total hp at the cost of regen +265% hp +190 max hp(after oak) 4.2% max hp/sec regen quick numbers without gear by 60: 1,574hp (and your hp will scale even better with gear) 66.11hp/sec regen. This also has the bonus of more accuracy and evasion, but with this build you will be a bit slower to attain the high hp and have to rely more on flasks. In fact you may struggle a bit in the transition from cruel to ruthless. Either way you won't hit blood magic till 34 and it will be a bit of a struggle with your mana pool till then. this build by 34
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYY1BQjM_2SF8_VEnnUu8OZ5uuPnfjPC3Grv4K8kXnY7c-eriuk6ZXOuGI8bXyqW5N46xZ_o89_Hy4KS54DVivNug6Ut-_
Hope this helps. Dernière édition par Riderruff#1184, le 8 déc. 2012 à 19:28:32
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Is the object also to do damage, or just to absorb damage? I also find it silly not to take ANY +Resists, or even Armor Mastery to remove run speed penalties. The build seems like it will be "tanky" but why no increase in damage with 1 or 2 handers aside from just strength?
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