Tuning zealot's oath to hybrids

Zealot's oath is great and whatnot, but seeing as it's in the templar area, it seems like it would be more suited towards hybrid defences:

Zealot's Oath
Zealot's Oath
65% of life regeneration also applies to Energy Shield
Energy Shield can only be recovered via Life Regeneration

Dernière édition par Xendran#1127, le 27 juil. 2013 à 07:04:56
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This is an awesome way to fix ZO. +1
Why would I ever not take this on my templars?

I appreciate that you've brought it back from being a passive solely for minmaxed high-ES builds, but as someone who has always played hybrid characters with hybrid gear, this seems a bit of a no-brainer point.
Dernière édition par GusTheCrocodile#5954, le 26 juil. 2013 à 21:23:08
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GusTheCrocodile a écrit :
Why would I ever not take this on my templars?

I appreciate that you've brought it back from being a passive solely for minmaxed high-ES builds, but as someone who has always played hybrid characters with hybrid gear, this seems a bit of a no-brainer point.



That's because your preferred build happens to be the one build type that this keystone is designed for. Just like how if you build into low life spells, why would you not take pain attunement?

It's only a problem if it's a no brainer for a gigantic amount of people, or for an entire class.
I don't think pain attunement is a good example, because getting any benefit out of it at all is innately risky (maybe it's not with particular uniques, I don't know; I own about two uniques and don't particularly like character building being based around them).

And I basically just disagree. I prefer the original direction of keystones better than things like this suggestion, Ondar's Guile, Iron Grip or whatever. I think a Life/Armour/ES build both with and without ZO should both be sensible, but different, choices. I don't think merely using the one-sixth of the gear in the game that a class is naturally inclined toward is specialisation enough to warrant keystones being designed for it.

Oh well.
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GusTheCrocodile a écrit :
I think a Life/Armour/ES build both with and without ZO should both be sensible, but different, choices.


This more sounds like the skill just needs a drawback that makes it unique, not just "no."

Also, this sounds more of a problem with the fact that regen itself is a no-brainer, rather than "oh you could go regen, or you could go damage mitigation".

This is basically just a build enabler for hybrids at the moment. They're not strong enough (relative to the other options) unless using a shavronnes.

EDIT: Added some stuff to the OP.
Dernière édition par Xendran#1127, le 26 juil. 2013 à 23:10:05
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Xendran a écrit :
Zealot's oath is great and whatnot, but seeing as it's in the templar area, it seems like it would be more suited towards hybrid defences:

Zealot's Oath
On full life, Life Recovery from Regeneration is instead regenerated as Energy Shield.
100% increased Life Regeneration Rate
Energy Shield no longer offers stun protection

Makes ZO a complete no brainer point for any life-based build. 100% increased life regeneration for no real cost?
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UnderOmerta a écrit :
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Xendran a écrit :
Zealot's oath is great and whatnot, but seeing as it's in the templar area, it seems like it would be more suited towards hybrid defences:

Zealot's Oath
On full life, Life Recovery from Regeneration is instead regenerated as Energy Shield.
100% increased Life Regeneration Rate
Energy Shield no longer offers stun protection

Makes ZO a complete no brainer point for any life-based build. 100% increased life regeneration for no real cost?


Still working on it. There's already two things missing from the quote in the time it took you to post. Thanks for pointing that out though, luckily i noticed it, but if i hadn't you would have.
Dernière édition par Xendran#1127, le 26 juil. 2013 à 23:21:46
Hybrid builds need a bit of love, IMO. This is definitely an idea that's headed in the right direction.
Made some pretty important changes:

Zealot's Oath
On full life, Life Recovery from Regeneration is instead regenerated as Energy Shield.
140% increased Life Regeneration Rate on full life
Cannot be immune to stun
Energy Shield can only be regenerated via life regeneration
Dernière édition par Xendran#1127, le 26 juil. 2013 à 23:20:31

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