Can you re-spec (change skills) ?

I'm interested in changing my skill tree and am wondering if this is possible? I'd like to try all different specs for each class.

Thank you,
Skott
already cant reset skills ;( this comming soon ;d
Quote from the Beta Manifesto:

"
Currently there is no way to respec passive skill points on demand. We are periodically resetting them if major balance changes occur, but intend to add actual functionality for this. The current intended plan is that the users accumulate “passive skill refund points” that can be used to refund passive skill points that are not required by other points (i.e. you can’t create unconnected parts of the passive skill tree).

These points will be granted from certain quests in each difficulty level (so that the user can easily accumulate a total of 4-6 or so throughout the lifetime of their character), and from a relatively rare currency item that can drop. (Note that “currency item” does not mean it is purchased with real currency. These are a type of tradeable item used as currency in game).

The purpose of this system is to allow players to fix mistakes in their build, or to do small-scale respecs. We do not want players to be able to completely respec their entire character easily. The game is designed to be fun to play, so if you want to play a Bow character rather than an Axe character, you’re meant to start a new one. Note that if you are extremely high level and very wealthy in game, it’s possibly worth trading for enough respec currency items to perform the changes rather than play to such a high level with that character again. This is a choice we want the player to have to make.
Disregard witches, aquire currency.
I think a limited skill respec should be available. I can't count the times I have mouse overed the skills and accidentally clicked on a skill I didn't want in Diablo II.

Especially in a new game where the skill description may not accurately indicate how it truly effects your character. A chance to correct such a mistake would be greatly appreciated.
The quote from the beta manifesto sounds like a very sensible way of handling points. The only thing that they might want to add is some sort of confirmation question such as, "Are you sure you want to spend your skill point here?" Just to ensure no1 accidentally clicks on the wrong skill.

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