Summoner Uniques
Why GGG dont make new uniques for summoner?
How many unique wepons shilds and amulets are for summoner right now? Helm i think none if im not wrong. http://fc03.deviantart.net/fs71/f/2013/076/7/0/trafalgar_law___room__by_niklaswirths-d5ycuxx.jpg
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" " i like this game. i mean have you seen how powerful is the barbarian
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They have a unique summoner mod for helmets, +1/+2 minion gems. There would be practically no reason to use a unique summoner helmet unless it had +2 minions or some other crazy unique function for summoned minions. And they are continuously churning out uniques, maybe one will come for summoners, but it doesn't seem necessary.
I do think a low level unique helmet could fill a niche for baby summoners since those are the levels that seem the most frustrating if you're trying to focus on summons. Something like a +1/or even +2 minion helmet with minion health, possibly minion resists. As for more summoning support gems, they have most of what you'd want already in the game damage/life/resists/speed; and your summons can also use other support gems like multistrike and lesser multiple projectiles. Maybe a passive that when linking your skeletons or zombies with an ability it makes them use that ability, think charging zombies or fireball skeletons (but that would probably be a lag fest, at least for me). Or they could just add more summoned creature types, summon rhoa carcass, summon some floating weapon, or shield, ect; that just seems like something that would potentially happen in the long run. Dernière édition par gummisaurus#0820, le 29 août 2013 à 05:32:11
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" http://pathofexile.gamepedia.com/Queen's_Decree " http://pathofexile.gamepedia.com/Matua_Tupuna " http://pathofexile.gamepedia.com/Sidhebreath |
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" I know is in beta but they add new uniques with every pach but no items for sumoner. Right now the only weapons are Midnight and that 2Hand sword. Amulet-i think many summoners drop it later for a IIR IIQ amulet. Midnight-CI builds cannot use it 2h unique i have never used cuz i prefer a shild Rings(?) Helm(?) Belt(?) Shild(?) Chest(?) Shoes only 1 unique Is not about making the summoner OP just i would like to try new builds with new uniques. Same about for Gems. New gems for summoner would be great to. http://fc03.deviantart.net/fs71/f/2013/076/7/0/trafalgar_law___room__by_niklaswirths-d5ycuxx.jpg
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lets see 7
the 2h sword the 1 hand wand boots ammy spiritshield maul standalone +1+2 on helmets is that not enough ? think facebreaker has 3 belt 2 hemets https://poe-ssf.herokuapp.com/. Join the fun. SSF HC Legacy Witch Lvl 53 Dernière édition par ventiman#1405, le 29 août 2013 à 05:16:43
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There are a lot of summoner uniques already
Even tho they are all low level Dogs Summoner - http://www.pathofexile.com/forum/view-thread/885199
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Better question. Why is summoner diversity feel so limited and bad?
Standard Forever
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" Nop is not enough if you make a summoner how many from those items you have show there you gone use them in merciles. Not to say the other builds have already tons of uniques. I have ceck all the summoners build they dont unse many items that you have show and most of them have almost same pasives. http://fc03.deviantart.net/fs71/f/2013/076/7/0/trafalgar_law___room__by_niklaswirths-d5ycuxx.jpg
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" Good question. http://fc03.deviantart.net/fs71/f/2013/076/7/0/trafalgar_law___room__by_niklaswirths-d5ycuxx.jpg
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