1 shot Pinacle Boring
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Hi there,
Happy of everything about poe2 ! Except 1 thing. As SSF HC no-life player, I was never really able to train for Arbiter of ash fight. And I will never so I cant play a part of the game (Regaling my tablets for example) I know the paterns, I saw videos. Every league, I suicide my highest lvl char (this one was lvl96 Djinn 14KES) on this fight. 1st seconds, I lower him to 65% then he throw the corridor trick... instant die. End of league. Bad taste in my mouth. Those instant kills with pinacle boss are for me, even if the season was weeks of pleasure, the reason why I am sad when I switch of the game. No fun there. Just accrimony after weeks of pleasure. Dernière édition par iHillda#5784, le 17 févr. 2026 à 09:12:52 Dernier bump le 18 févr. 2026 à 01:56:50
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Agreed. One shot boss mechanics, especially the “you physically have to be in this one space or you’re dead” are designed for players with revives. And even then it’s just truly annoying: because you either have to die multiple times to learn the patterns OR you have to remove yourself from the game and watch a video which I think is terrible, you shouldn’t have to leave the game to learn about the game.
Anyway +1 |
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" https://www.youtube.com/watch?v=F6n_58Yl94Y Either make a 2nd weapon set which is more in line to survive the mechanic you struggle with or stop playing hardcore itself if you lack the skill for it? Dernière édition par Ondrugs#1147, le 17 févr. 2026 à 09:30:28
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they are called mechanics, do some sc league to learn the fight (got infinite tries there) then go hc. all you need is learn the fight, like that one fellow naked monk out there ;D
Dernière édition par IILU81II#8410, le 17 févr. 2026 à 09:25:36
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We can obviously easilly kill the pinacle boss with SC experience or build with Traded stuff.
But does SFF HC should be cornered to exceptional cases or should it be achivable to kill pinacle boss with full stuff char without positional 1 shot mecanism (non fight parametre) ? My vision of playing meaning is the second. At least for the 1st level of pinacle, for the more advanced challenging pinacle I do understand the need of complexity. But remembre, not killing pinacle is curently meaning not being able to use some other mecanism of the game. That is pain in my ash |
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MMO-type bosses like that where you have to watch a video and/or wipe constantly until you get some kind of lucky streaks and finally down him is extremely boring to me and the reason why I don't play WoW anymore. At some point you realize that's why you need to have like 200k+ dps just for the goal of ignoring all that crap. Winning such fight doesn't feel good at all to me either, it's nothing but annoyance to a point where you do it once and never do it again.
Tech guy Dernière édition par Warrax#2850, le 17 févr. 2026 à 11:48:21
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I agree in spirit. If the bosses are going to have 1-hit mechanics, then why do we bother with defenses? fast glass cannon is the way to go. I have about 800 armor and 800 evasion, because having 80,000 of each won't make a difference against arbiter's 1-shots (ES is another matter).
I personally dislike bossing in general, and the only reason I joined PoE2 in 0.1, was because Jonathan Rogers said not every map will have a boss, and in fact, most will not. Now it's up to 3 bosses per map, new pinnacle bosses every league, and gating 4 mod tablets behind arbiter. Extremely lame, and I am disappointed. Dernière édition par ac429#4687, le 18 févr. 2026 à 00:06:55
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"i like bossing and waiting when GGG will add all of them which still missing, but when it's done properly and in fair way (which is not the case with GGG' "one-shot arcade style trolling" philosophy since PoE1). |
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