Gear requirement checks need modification.
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SSF
This isn't the first time I'm pointing this out, and I can't be the only one to ever mention this. To apply some currency to gear, you must unequip it. If that item has a stat on it that meets the requirement of your gear, you lose it. Now you can't reequip your gear without swapping passives to gain that stat. Worst case, this is a weapon, say you don't have enough gold. This can cause quite serious problems. There should be a pre-validation on gear, probly is, except it needs to check if gear requirements will be met once equipped. Not only if currently meets requirements. Dernier bump le 17 févr. 2026 à 11:54:24
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+1
Agreed this is dumb it should account for the stats on the gear itself. I don’t mess around with my passive tree I just temporarily equip another piece of gear (like a ring) that fixes it, put that back on and then switch out the ring. (Can be done in any league just keep any item with decent stat roles in your stash for when this happens so you aren’t dealing with the passive tree). |
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The kind of problem you run into where you get annoyed that it's a problem.
If I find a decent attribute amulet I usually hold onto it specifically incase this sort of thing ever happens to me lol. |
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