Well of souls & The Abyssal depths
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The Endgame map mixed between the Lightless Passage and the Volcanic Warrens.
I noticed wall details from Volcanic Warrens used in a Lightless Passage map design. The cave entrances in the walls emanating green fog, made a world of difference and looked even cooler than any Abyss map so far. The Abyssal Depth map design should be reworked to match this look. The Abyssal need an occult like architectural detail that is unique to their abominable species. The Abyssal depth currently has details that resemble the cemetery from Act1. This should change. -side note consider making Rituals a cave event as well. One of my favorite moments from POE1 was the Ritual Altar event in the caves. I liked how the Altars spawned totems. There could potentially be multiple Altars within a cave system. With some atmospheric fog, I think that would be more interesting than the circle. Although maybe open the space up in sections, spark might be too powerful in a narrower cave setup. -another side note It would be interesting if the well of souls waypoint had a minimap with mobs between it and the well of souls. For endgame players, the difficulty of the mobs should mirror the players level. Dernière édition par TwitchGLHFsport#2155, le 16 févr. 2026 à 07:14:07 Dernier bump le 16 févr. 2026 à 07:06:10
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