Wake up

[Removed by Support]

Why are you so indifferent and out of touch in creating 99% of the map areas as narrow passageways? Are you lacking designers? Are you out of time? It's about fun, areas like these are crap, not fun at all. Another thing that intrigues me about this design... why so many walls, trees, slopes, rocks, objects??? Your map design is too bad, guys. what's the real reason for reducing the density of monsters on the maps???

Currency: I could talk about this 1000 times, 3 tier currency... why are there regal shards in this game????

God!! Why does this game have 3 tiers of Regal Orbs? What are 3 tiers of Chaos Orbs for? Oh yeah... I have 10000000000000000000000000000000000000000000000000000000000 modifiers per item, don't forget Stack Light Radius T1. It's very important.

The game is really in a horrible phase, the loot is garbage, and no matter what the player does, even on T16 maps (1 portal) with 10000000000 MF, the rain of Regal Shards and blue orbs doesn't stop. Oh, okay!! Solo players have penalties, but damn it, I don't want to play in a group. I really don't like playing in groups, I have 98, 97, 96, 95, 91 characters... I don't even miss the presence of God, let alone people... let's change that?? Let's do a decent update without penalties?? 99% of the community is solo players... stop the manipulation, let player get free to play the game in the way he wants.

I had said before about an impression I have, and it's really becoming true.

I think you're designing this for streamers; this work is criticized and viewed negatively by most people every minute, and everything the community says here about ideals and criticisms is only met with censorship and contempt.

If you really want to do something right, now is the time. Don't create a new league for exploiters and streamers to make videos to deceive suckers. Reform the game. The game is full of problems, and what I'm saying isn't an outburst of anger or hatred. I like your game; I played PoE2 for 6000 hours. It has positive points: the druid was brilliant, the bosses per map, there's a lot of great stuff in the game, the base is good. This game has immense potential, and you're not taking advantage of it.

You have to make the company rules apply to bots and exploiters. The server urgently needs a ban wave to relieve the market; and give good examples, every game has rules, right?. bot actions and others are anti-game.
Dernière édition par WarrenT_GGG#0000, le 28 janv. 2026 à 06:18:22
Dernier bump le 28 janv. 2026 à 13:14:48
poe is not game just only for streamers, its also takes in account traders and rmt bot owners, players never were part of the deal, we are just a free labor efforts of which they can mostly ignore , unless people show teeth or scream loud enough
"
KaiserBlade42#7840 a écrit :
It's really strange how a human being can be so indifferent to their mistakes.

First of all, and before "someone" starts talking about difficulty, I'll make it very clear to your IQ 20 mind: it's not about difficulty, I'm talking about quality.

Maps:
What's wrong with you devs?? Why are you so indifferent and out of touch in creating 99% of the map areas as narrow passageways? Are you lacking designers? Are you out of time? It's about fun, areas like these are crap, not fun at all. Another thing that intrigues me about this design... why so many walls, trees, slopes, rocks, objects??? Your map design is too bad, guys. what's the real reason for reducing the density of monsters on the maps???

Currency: I could talk about this 1000 times, 3 tier currency... why are there regal shards in this game????

God!! Why does this game have 3 tiers of Regal Orbs? What are 3 tiers of Chaos Orbs for? Oh yeah... I have 10000000000000000000000000000000000000000000000000000000000 modifiers per item, don't forget Stack Light Radius T1. It's very important.

The game is really in a horrible phase, the loot is garbage, and no matter what the player does, even on T16 maps (1 portal) with 10000000000 MF, the rain of Regal Shards and blue orbs doesn't stop. Oh, okay!! Solo players have penalties, but damn it, I don't want to play in a group. I really don't like playing in groups, I have 98, 97, 96, 95, 91 characters... I don't even miss the presence of God, let alone people... let's change that?? Let's do a decent update without penalties?? 99% of the community is solo players... stop the manipulation, let player get free to play the game in the way he wants.

I had said before about an impression I have, and it's really becoming true.

I think you're designing this for streamers; this work is criticized and viewed negatively by most people every minute, and everything the community says here about ideals and criticisms is only met with censorship and contempt.

If you really want to do something right, now is the time. Don't create a new league for exploiters and streamers to make videos to deceive suckers. Reform the game. The game is full of problems, and what I'm saying isn't an outburst of anger or hatred. I like your game; I played PoE2 for 6000 hours. It has positive points: the druid was brilliant, the bosses per map, there's a lot of great stuff in the game, the base is good. This game has immense potential, and you're not taking advantage of it.

You have to make the company rules apply to bots and exploiters. The server urgently needs a ban wave to relieve the market; and give good examples, every game has rules, right?. bot actions and others are anti-game.


hi there,

i noticed that you have plenty of time to play the game.

perhaps you might want to consider shifting your gameplay from maps to the temple.

you will become a winner once you start profiting from the temple.

34pre98qua
In normal environment on the same strategy group players make less currency per hour per person than solo players. It wouldn't be so potent if not for rarity upgrading currency that drops on the ground.
"
murzyn97#0598 a écrit :
In normal environment on the same strategy group players make less currency per hour per person than solo players. It wouldn't be so potent if not for rarity upgrading currency that drops on the ground.


this is why party play rarity needs to be nerfed.
that aura bot needs to be gutted to balance group play and solo play
As someone who has played POE since the start of closed beta in august 2011, congratulations. You guys have taken something fairly good and turned it into utter garbage in record time. Long before beta started, i once saw an online presentation where Chris said most ideas for POE 2 came from Jonathan. Had i only known at that time what that would mean for the game. I'm sorry Jonathan & Mark, but this isn't it. Not at all. I remember being very impressed back in 2011 with the company's technical know-how, it's game's stability and it's open and free communication with it's playerbase when Bex & Natalia (iirc) and others where still personally responding to posts and even making people laugh on occasion, as well as the many many videos & presentations done by Chris. And i witnessed the game's potential grow with every single league they released. The only negative that stood out back then was the desync issue that persisted for quite some time because solving it required infrastructural changes and those things obviously take time. When that was ultimately solved as well, POE was set to shine for many more years.
The story so far for POE 2 is sadly quite different. I actually have a hard time remembering wether ANY decision made since the start of beta has not made the game worse, even though some surely haven't. Clearly, there is the glaring issue with bugs piling up over time due to their self-imposed time constraints, souring the experience for everyone little by not so little, which IS a huge problem, even if you are dead set on ignoring the root cause of it for now. But even putting that aside, it is just an unbelievable mess.
For starters, there remains the issue of the whole different vision for POE 2.
Most feedback from the player base in relation to this has been conveniently ignored and it's long term effects are getting clearer to me with each new release. All 'freebies' (like the old quantity) have been removed and replaced by challenge/rewards mechanisms. Every gain has been coupled to some sort of difficulty increase but meanwhile, the tools for players to overcome all this additional challenge have been taken away bit by bit by decimating player power wherever it was detected because you, understandably, didn't want it to become a game where players can become so OP they erase all challenge. Any builds that are still doing well now will most likely follow. But this is slowly disadvantaging players that want to play off-meta and experiment, and people who play occasionally. The game becomes frustrating and tiresome and they tend to leave it behind.
Most changes to evasion were terrible as well, with the sole exceptions of integrating the old acrobatics node by default and making the displayed evasion calculation based on level 82 monsters.
Also, visual clarity is ABYSMAL. Like at least TEN times worse compared to POE 1 when it was also 1 year old. Even in single player, there are many times where the screen is SO cluttered with all kinds of effects that it literally becomes impossible to see what's going on. And this is without any sort of MTX's added that could possibly still make it worse... I mean, what happened ? You once all said that visual clarity was going to be one of the design pillars for POE 2 ? This issue is also slowly being exacerbated by this incessent focus on this whole risk/reward strategy because the more monsters get thrown at you, or the more modifiers they have, the worse it obviously gets.
Perfectly working systems from POE 1 were either refused to be reused right from the start or were tinkered with to the point where either issues got introduced that weren't there before, or where the whole mechanic became less interesting or balanced. Removing the possibility to instill maps with emotions was a horrible idea for instance and made delirium a lot less interesting, which is something that will seemingly never be adressed again. Removing the reward counter and replacing it by making emotions a random drop from the mobs was awful and made emotions so much harder to come by.
Changes made to the King in the Mists fight where he stopped teleporting to the totems, which was a nice and visible indicator to take action, suck and should be undone.
Ritual tablets are still not dropping as often as they should and since Fate of the Vaal, delirium tablets appear to be even rarer than that. I found a single one since the start of this league with hundreds or hours invested.
Omens of light, which are fine in and by itself, and which are at this time, one of the most powerful crafting tools available with the recent removal of homogenising exaltation, were implemented in such a way that they became somewhat target farmable, which (together with the whole temple debacle) should be showing you that this is not a good idea if you want to have an economy in which more casual players can also participate. Why was this even done in this way ? Just make it a random abyss drop already and get it over with. Leaving it as it is now will only ensure any future leagues will share this inflated economy to some extent and that scores of players will again be bending over backwards to streamline their map playthroughs in unintended ways, just to see these drop all the time. Factions are also needless complexity and just introduce more information that should be looked up online when you already stated you were against that. Just bin them.
As for the temple, some people will undoubtedly like it so i won't advocate for it's removal here (which would be pointless anyway since i'm sure, in your current predicament, that no time is wasted developing content NOT intended to be brought into core), but to me personally, it gets old really, really fast. I did Atziri a few times and that was more than enough for me of running the same bloody environment over and over again. Content that is seamlessly integrated into maps works better than these side areas that have to be loaded in and can't be portalled out to to once's hideout. As a side-note, why is Atziri such a pushover ?
Anyway, i could go on and on, and on. So many new issues have been introduced and things are getting worse every time. Despite being there with GGG for as long as anyone can, i can feel my interest for Path slowly slipping away, and it doesn't feel good. Jonathan, Mark, please get a grip. Here's the gist of it for you both, almost every single one of your ideas for this game or how to 'fix' it, suck. I'm sorry, but they do. While i understand and to some extent support that you'd like POE 2 not to share the same problems of POE 1, this shouldn't be done at the cost of fun. Just let go of your egos already and turn this thing into something fun again, because right now, it often isn't. It's currently a convoluted, overly complex & restrictive, unfun mess that is becoming more and more infested with bugs, while i would assume that your playerbase is devolving into RMTers and elitists.
[url=http://ibb.co/WpDD8K6T][img]http://i.ibb.co/qF00q1dZ/1681807032435.jpg[/img][/url]
Dernière édition par keppie#6373, le 28 janv. 2026 à 10:13:10
I'd just be happy to be able to actually LOAD the game and not have to stare at a screen where I can scroll thru Game Tips for hours on end and yet never get to actually Move in the Game.
Dernière édition par Twystydbylyf#4554, le 28 janv. 2026 à 09:06:49
hi there,

i noticed that you have plenty of time to play the game.

perhaps you might want to consider shifting your gameplay from maps to the temple.

you will become a winner once you start profiting from the temple.

[/quote]



Hi. well... i played this league, i made 93 and 94. didnt got any thing worthy just an atziri contempt and 1 divine orb and am talking seriously. so i made the right thing. put gears for sale and deleted both chars.

i will never play any league any more.
"
TOP_BOMJIK#4977 a écrit :
poe is not game just only for streamers, its also takes in account traders and rmt bot owners, players never were part of the deal, we are just a free labor efforts of which they can mostly ignore , unless people show teeth or scream loud enough




ok ...

pay you taxes. at least u doing something usefull.
"
stkmro#2432 a écrit :
"
KaiserBlade42#7840 a écrit :
It's really strange how a human being can be so indifferent to their mistakes.

First of all, and before "someone" starts talking about difficulty, I'll make it very clear to your IQ 20 mind: it's not about difficulty, I'm talking about quality.

Maps:
What's wrong with you devs?? Why are you so indifferent and out of touch in creating 99% of the map areas as narrow passageways? Are you lacking designers? Are you out of time? It's about fun, areas like these are crap, not fun at all. Another thing that intrigues me about this design... why so many walls, trees, slopes, rocks, objects??? Your map design is too bad, guys. what's the real reason for reducing the density of monsters on the maps???

Currency: I could talk about this 1000 times, 3 tier currency... why are there regal shards in this game????

God!! Why does this game have 3 tiers of Regal Orbs? What are 3 tiers of Chaos Orbs for? Oh yeah... I have 10000000000000000000000000000000000000000000000000000000000 modifiers per item, don't forget Stack Light Radius T1. It's very important.

The game is really in a horrible phase, the loot is garbage, and no matter what the player does, even on T16 maps (1 portal) with 10000000000 MF, the rain of Regal Shards and blue orbs doesn't stop. Oh, okay!! Solo players have penalties, but damn it, I don't want to play in a group. I really don't like playing in groups, I have 98, 97, 96, 95, 91 characters... I don't even miss the presence of God, let alone people... let's change that?? Let's do a decent update without penalties?? 99% of the community is solo players... stop the manipulation, let player get free to play the game in the way he wants.

I had said before about an impression I have, and it's really becoming true.

I think you're designing this for streamers; this work is criticized and viewed negatively by most people every minute, and everything the community says here about ideals and criticisms is only met with censorship and contempt.

If you really want to do something right, now is the time. Don't create a new league for exploiters and streamers to make videos to deceive suckers. Reform the game. The game is full of problems, and what I'm saying isn't an outburst of anger or hatred. I like your game; I played PoE2 for 6000 hours. It has positive points: the druid was brilliant, the bosses per map, there's a lot of great stuff in the game, the base is good. This game has immense potential, and you're not taking advantage of it.

You have to make the company rules apply to bots and exploiters. The server urgently needs a ban wave to relieve the market; and give good examples, every game has rules, right?. bot actions and others are anti-game.


hi there,

i noticed that you have plenty of time to play the game.

perhaps you might want to consider shifting your gameplay from maps to the temple.

you will become a winner once you start profiting from the temple.






Hi. well... i played this league, i made 93 and 94. didnt got any thing worthy just an atziri contempt and 1 divine orb and am talking seriously in both toon time playing in temple. so i made the right thing. put gears for sale and deleted both chars. this league is a meme.

i will never play any league any more.





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