Temple Room Size Thought
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I was listening to some streamers discuss temple build strategies. They were assuming that the snake strategy was not an intended way to play since the rewards become so high for players using this strategy. It gave me a thought that might change things up for a future version of the temple. What if some room cards covered larger areas in the grid? There could be 2x2, 2x1, 3x1 room cards. These larger rooms could add stronger modifiers, extra bosses, or even something like a breach or abyss room. These could be harder to slot into a snake of rooms. It would also reduce the total number of room modifiers by taking more slots but offering a different set of reward possibilities.
Dernier bump le 26 janv. 2026 à 10:39:18
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