Problems with the temple

Problems with the temple:
1. When playing together, the resurrection mechanics look terrible. You have to wait a very long time for the opportunity to resurrect an ally.
2. Companions do not pass through the doors of the halls. You have to move to the wall farthest from the door so that your companion can appear next to you after a while.
3. There are very few checkpoints in the temple. You have to spend a lot of time running through empty halls and corridors. Please add more checkpoints at least on crossroads.
4. If you die on the Architect or on Atziri, the temple map is closed and all checkpoints disappear. It is necessary that the checkpoints do not disappear.
5. It is impossible to leave the temple to take out loot. More precisely, you can go out, but then you can't come back, because there's a black triangle in front of you. You either need to make it so that you can take out loot and return, or add a chest, a guild chest, Doriani and Alva inside the temple.
Dernier bump le 26 janv. 2026 à 01:52:59
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1. When playing together, the resurrection mechanics look terrible. You have to wait a very long time for the opportunity to resurrect an ally.


In campaign too. They should have added a timer. Like, 30 seconds and you can res yourself if nobody reses you.

For bosses current system works good.
It's also bad that resurrection on bosses now forbidden. It's quite an art to be able to resurrect your ally on the boss. And it often requires heroism and self-sacrifice. And, of course, it adds a spice of emotion to the game.

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