I swear over 100% = zero.
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It feels to me anytime I juice the chance of something occurring in maps past 100%... that it just never happens.
I've had this experience now with rogue exiles and depths. I'll have ~300% increased chance for a rogue exile to appear. Nope. Never. For days. I'll have 150-200% increased chance for abysses to lead to a depths... 17 maps in a row now. None. If this is some "oh well if it was zero, the increased chance of zero still equals zero" bs... this is far from intuitive. You would expect that upping the number of increased chance for something... that this would INCREASE THE CHANCE OF SOMETHING. There must be some oversight or bug or something that when things go over 100% increased chance (at least for maps), that it rolls back around to 0%. Its becoming very frustrating to spend hours expecting to target a specific game mechanic... for it to be less common. I find rogue exiles or depths more often when I don't juice for them. Dernier bump le 12 janv. 2026 à 09:47:39
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" Ye its weird. I even got an impression that these atlas tree nodes decrease actual chance of getting smth )) But in reality perhaps the chance is 0,000001% and these nodes make it 0,000005% |
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Iirc the base chance got something to appear in a map is only 8%. So a 100% increase is only 16%.
But I definitely agree it's unclear. Dernière édition par KaosuRyoko#1633, le 12 janv. 2026 à 09:41:24
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The logic of this game is bizarre, I think this group bounos needs to end soon. Most people play solo.
Dernière édition par KaiserBlade42#7840, le 12 janv. 2026 à 09:44:15
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I don't know about Rogues as they are actually rare and also noticed nodes not doing much as well. However Depths are working, it's like 10% base chance to appear.
Tech guy
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