Build Analysis Thread
|
Hello Exiles!
My name is Ugly and I make builds. I know there are many of you out there that are like-minded as I am. I would love it if any of you could share your stats/info of builds that you have "completed". No need for pobbs or guides (but feel free). I only request that you Name what class/ascendency, level and what your build does (in detail if possible). Here are my 14 Builds this league as an example list and the first admission: Lvl 96 Titan - Giants Blood, Surround, Tank, Armour breaker, boss OTKer. (Extreamly tanky. Feels like a real melee. One shots most everything) Lvl 92 Stormweaver - Reverse Chill Whirling Assault AoE/x2 Shock/Chill, Speedster. (Insane speed/move and clear. Suffers due to squishyness) Lvl 92 Gemling - Psuedo Flicker Falcon Surround speedster, Q-staff, Stat stacker. (Very Fast clear, runs just like flicker on poe1 and is tanky. Single target is beyond good) Lvl 90 Bloodmage - CoC Chaos Sparker. (Not much to say here) Lvl 90 Amazon - Xbow Exp Shot/Exp Nades, ele Leech, Surround Nuker. (Removal of nova had me increase AoE and damage. Clear comparable to 0.3) Lvl 90 SmithOfKitava - Molten Crash, Infinite Meteor CoA Ignite Bear. (Amazing clear for SS playstyle. Visual Clarity = 0) Lvl 91 Stormweaver - Infinite Storm Choir Farmer. (Great clear, great targeting. Overall my favorite caster this league) Lvl 88 Bloodmage - Bleed Spear Boss Destroyer. (Melts Bosses/packs. Targeting can be difficult) Lvl 92 Stormweaver - Reverse Chill Ranged Recouper. (Great clear, better survival than the melee version due to being ranged) Lvl 83 Varashta - Djinn/Minion Farmer. (decent clear, Damage was higher than I expected. Would rather play a blood mage) Lvl 90 Warbringer - Seismic Cry on steroids. Stat stacker. 0.10 cast time, full screen aoe. (very comfortable clear as the skill hits everything regardless of position. Quite tanky. Buffs for bossing) Lvl 94 Bloodmage - Raw damage Spark, life stacker, stat stacker buildozer. (The old 0.1 classic, with 0.4 upgrades) Lvl 95 Titan - Infinite Poison stacking, stat stacking Spear Field Tank. (Best melee clear in the game. Boss melter) Lvl 91 Stormweaver - Ice nova, Firestorm/Comet CoC, self cast Comet Reverse chill speedster. (Very fast clear/movement due to reverse effect. Can't see, though) My hope is that by sharing builds, our community can gain a better understanding of what's capable in terms of deeper building and in general, POE2 knowledge. Thanks to anyone who contributes! Dernière édition par narg62#5820, le 18 janv. 2026 à 14:46:09 Dernier bump le 21 janv. 2026 à 12:09:40
|
|
|
No one wants to share? I thought this might be fun :(
|
|
|
Most of us don't have 10 super high builds, I wish I had the time.
I have a Lvl 94 titan gas grenade, armour break, riven armour, 56k armour tanky as hell. |
|
|
I can share the build i posted earlier namely : triggered Oracle. main skill is thunderstorm and trigger a bunch of stuff from it because of drench.
Other wise i have blood mage -> Lethal draw + Widowhail. main skill is rain of arrows, use flask to do damage(no flask = no damage at all), since the cast cost flask and then the ascendancy refills it, it is possible to always have full flasks for sanguine tide, but i used waistgate for that. second pot use sanguine bonus and main pot for lethal draw. Carnage Heart keep life low for more refills and tank with leech(enormous amount). Two things i would like to do is : 1- Threaded light Spirit stack shaman, prehaps with Enfolding dawn and Chober chaber and rage 2- Reaper staff Oracle with powerful casting, rage |
|
|
Spark-Quiver Chronomancer. I just look for interesting interactions, and try to incorporate them into the build. The idea is to have an all-content single-button gameplay on Chronomancer, that is also fun (fun = no gear/gem swapping, no combos, with full screen clear, etc. I want a PoB-heavy build with little efforts to play).
440 proj speed, CoC+CoA+Archmage+lifetap+critcap. 5 base casts/s, 5.6 sec duration, 25+ sec time-stop spark has so many scaling vectors, I am barely 10% through the complexity, not even cold-infusing them yet, and running basic Maligaro instead of dmg scaling. No exposures, no shock magnitude, etc... 10mln dps at a full ramp up on a good arena, could be at least 3-5x of that after adding obvious things |
|
" How many + to skills did you end up getting with that? |
|
" Only skill gem corruption+quiver (should be +9, iirc), nothing more on top of that yet. Base dmg is like 12k per cast with ~50k tooltip. But scaling on bosses is really good with duration+triggers+infused flamewall+sigil. 3 mln dps without pre-cast. 10 mln fully buffed. After a certain duration on Spark, fire-infused Comet is not even close. Main problem to scale Spark-trigger is mana cost. Even with life cost you need instant leech because leech-per-tick calculations are somewhat weird. I believe, it should be possible to scale way beyond that even on Chrono. 30-50 mln is 100% reachable with gem levels and mana stacking (I have just 2200). Also, no shock magnitude here, etc etc. On other Ascendancies ceiling should be higher. Like for a BloodMage you crit-cap with 500% crit basically for free. In fact, not even sure it is only 10 mln, as it's a ramp-up ceiling between Solitary Confinement boss immunity phases. (12 mln, to be precise, calculated based on leech overflow from Metabolism). Though, at some point scaling duration is no longer feasible. 6 sec is already barely manageable with things slowing to 1 sec per server (renderer?) tick. Assuming BIS gear and PoB min-maxing on multi-mirror BloodMage build, I can imagine 0.5 bln DPS without gear switching. And maybe several bln with powercharge-prebuffs, support teammates, etc.(like some derange-shield leech from life overflow shenanigans) Dernière édition par aeldeyr#4935, le 22 janv. 2026 à 14:14:40
|
|




















