Oracle & Companions Feedback. Limitations are a pain.
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As of right now i am trying to create an Oracle werewolf build that is focused on companions and minions while having average stats himself.
My main problem is that Wolf Pack and Cackling Companions are considered companions and thus have limit. I would be ok taking trade off for increasing that limit but there is literaly no way to do that for Oracle. - There is a keystone on the whole other side of the tree that gives some reduced defences but gives +1 to limit. No way to reach it. Probably created for Huntress. Would be nice if From Nothing combined with Oracle keystone ascendancy node combined allowed to take the keystone itself as well as (or instead of) allowing alocation of nodes in radius. - Body Armour that gives +1 to limit is full evasion and also is for 52th lvl. I am ok with taking even such a big trade off but there is no way to even scale Evasion for oracle. I could've taken Alpha helmet and gotten some Evasion nodes but there are none. I am afraid i will be dead on arrival to endgame. I really do not see a problem to allow people to have +1 to limit somewhere on left side of the tree. Since you put some companion nodes there i assume we are meant to build around wolfs and minions? If so, i can't see how pack of wolfs + pack of hayenas would break the game. They are already pretty weak. Or, for example, someone might take Beast companion, and they would already have to sacrifice lots of Dexterity for it. Or, i mean, buff the wolf pack so they can be good and maybe can be more of them. Dernier bump le 26 déc. 2025 à 14:20:59
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