[Life Flask imbalance - A Foundational Change Request]

do u know how you say how you hate final fantasy 13 concerning how they just delete any damage you take every battle/encounter by full heal HP and MP?

Life flask, i never need to worry about running out of flask charge.
the heal pretty much is strong enough to fully heal and erase any mistakes i made.

if u look at a game like [Hades], every damage matter, because it is permanent.

i am not asking you to make HP matter that much, but when i can delete 20 monster hit with a single flask charge and not care about making any mistake because i have unlimited HP and only need to worry about ONE-Hit-Kill, the game just isnt punishing me for my mistakes hard enough, so i dont even care that i make any mistake because i can instantly delete that mistake.

let me describe a bad game [Mortal Kombat 1], u grab/hit someone, but they have a 50% chance of canceling that move(since you gotta guess if it's type A grab or a type B grab).(let me exaggerate for clarity sake:)
then u can counter their counter(which has a 50% chance success rate), but they can counter your counter of their counter(which also has a 50% chance success rate).

the weight of [the hit] is gone. the impact is gone. you say YES! only to realize it didnt work due to the 50% chance mechanic. did i hit u or not? the animation says i hit, but then it become a coin flip right away with the chance of hitting.

i feel lied to ; the game lied to me.

did i make a mistake in POE2? then why doesnt it even matter??!
life flask charge being that easily to recharge makes every punch feel meaningless.

do u know why the game is boring? because 80% of the time, a monster hitting me should invoke a sense of OHH Shit!!, instead i just dont even care since i can delete that moment away by max charges life flask the refill so easily.

remove the well in town too! TP to well is a dumb idea. just fully heal when each MAP is opened for first time.

right now,
i can afford to not pay attention. actually i just ignore any monster really...

this is a design choice that will impact the very foundation of POE2, so i suggest you make this hard choice now before it's too late.

do u really wanna be another final fantasy 13 game? i dont feel proud that i take zero damage, because i would get heal to full right away. my hard earned victory feels stupid, since it only slowed me down. i get punished for playing well, by forcing me to take extra longer time to finish(when i would've been heal to full hp right away any time i want. i can afford to play sloppy, this teaches gamer to be sloppy player, hurting their gamer skill longterm)
Dernier bump le 25 déc. 2025 à 20:36:48

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