This game is so poorly designed monsters get stuck
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And I don't mean stuck like stuck-in-wasll-bugged or something. I mean their models are bigger than the tight corridors that pass for map layout. It's completely insane when you think about it but this is what we've come to expect from The Vision, haha
Dernière édition par Johny_Snow#4778, le 25 déc. 2025 à 03:26:25 Dernier bump le 25 déc. 2025 à 04:53:12
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which monsters?
are you kidding? maps are fkn empty. | |
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The big hulking types can't go through certain doors, for example
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" It's called hitbox and if a big monster with big hitbox can't go through a small door hitbox then it's working. Use it to your advantage before GGG adds blink to monsters. 1. "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793
2. Mechanical Skill (Dodgeroll) and Intellectual Skill: https://www.pathofexile.com/forum/view-thread/3883605 3. Some PoE2 Numbers and Charts: https://www.pathofexile.com/forum/view-thread/3896886 |
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"You mean abysses packed maps? This shit is so dense sometimes that on confluence map there is no room to move. On Probation Any% Dernière édition par Dxt44#4050, le 25 déc. 2025 à 04:53:40
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