add mobs back to the maps

weaklings can go to T1s.

add back monster density, game is boring now
Dernier bump le 24 déc. 2025 à 11:46:18
game needs less mobs with more hp and slower progression of end-game as for now everyone -even casuals ends end-game in 2 weeks. And it's not even case of what end-game have to offer but due to wrong power-gain curve as we skip T1-t3 TO t10 then to T15 directly as power gain is to massive and there's to many currency gain

if you like "bully the weak" and fight weak enemies - it's for you to play poe 1
poe 2 always wanted to be more difficult and it will be
Dernière édition par saashaa#5518, le 24 déc. 2025 à 07:51:06
They increased monster strength when they reduced numbers but it wasn’t enough.

Problem is the spread in the different class/builds power at the upper end right now. If they were to increase monster strength too much (as they need to do eventually to make this work) only a handful of builds would be capable of endgame.

As it stands now many builds are “viable” only because the ceiling in terms of difficulty isn’t high enough yet.
As a melee player I love the density changes. I can move my character now, sometimes. I can close and create distance. I can play a build that doesn't delete the screen over and over again. My arc lightning sorc last season felt like a screensaver, but this feels like a game.

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