Opinion about Towers+Sextants change in 0.3

I though about this for some time, and I think it deserve to be addressed.

After sextants (tablets) were removed from the towers, whole atlas exploration feels pointless. I don't see a reason for it to be in current form, it would work way better as it is in PoE1 (static atlas) after removal of sextants.

Old sextants (tablets that had range from towers) added layer of strategic planning for me:
- what maps I want to do
- what path I want to take to the tower
- what tablets I want to activate for biggest benefit taking circumstances like neighboring towers and map types into the account.

It gave atlas a huge depth. The better I planned it out, the bigger was the reward.

Sadly, right now I don't even see a reason why open atlas exist in the first place without sextants (except adding extra loading time). Right now, I haven't even played once in 0.4, I didn't feel like it, just because exploration in current state feels meaningless for me.

I lost interest in the game since this change was introduced.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
Dernier bump le 22 déc. 2025 à 03:09:33

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