Weapons for mages.
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The game has begun to pay much more attention to the diversity of elements used in skills. The infusion system directly requires this.
However, mage weapons have suffixes: + to Lightning skills. + to Fire skills. + to Cold skills. and finally - + to all Spell Skills. Each of these stats (especially high-level +4, 5, and 6) is incredibly rare. And costly. (hey! i find +6 staff for fire... what you mean - "no one needed it?!) Melee classes, archers, spear, etc., are content with only one stat: + to Martial Art skills (or + to Melee skills) So why mages need + to light/cold/fire skill if we use all elements now? Can we combine these parameters just to only one - +% to All Spell Skills? Dernière édition par DarkT#9617, le 22 déc. 2025 à 01:52:32 Dernier bump le 22 déc. 2025 à 01:51:08
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