CLASS SHIFTING idea - Improving Build Diversity Access & League Retention - System Concept
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Hi,
I’d like to share a system concept for Path of Exile 2 aimed at improving league retention and access to build diversity. This is not a demand, but a discussion point. 🧠 Core Idea (Short) Allow endgame players to change their character’s class without replaying the campaign or re-leveling, through a controlled, costly, and lore-friendly system. ⚙️ High-Level Implementation Itemized or area-completion reward (similar to incursion itemized rewards or ascendancies) - Character keeps the same level - Full passive tree respec cost (gold-based) - Additional currency cost (Divines / Exalts) - One character becomes another - no duplication ✅ Pros - Increased league retention - Better access to existing build diversity - More endgame experimentation - Longer trade and economy activity - Less mid-league burnout after finishing a build ❌ Cons - Could weaken the perceived importance of class choice - Might be seen as making the game more “casual” - Enables optimal leveling builds followed by switching ⚠️ Challenges - High development and QA cost - Technical complexity and risk of bugs - Potentially mixed community reception I made a full video explaining the idea, reasoning, and trade-offs in more detail: 👉 https://youtu.be/yUijpftUrqc I’m very interested in constructive feedback - both positive and negative. youtube.com/clickachu Dernière édition par Clickachu#7726, le 21 déc. 2025 à 12:42:58 Dernier bump le 21 déc. 2025 à 12:35:10
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