Flame Breath Levels Don't Scale

It's simple. Best skills in the game have hilarious amount of points put to them via your weapon, sceptre, amulet, gems and everything else.

Why? Because most of those skills are categorized as ATTACKS, SPELLS or PROJECTILES.

Except. Flame breath is neither of those.
It can't scale melee attacks because it isn't an attack.
It can't scale projectiles because it simply isn't a projectile.
It can't scale fire spell skills because it isn't a spell.

Which means its damage is going to considerably fall off the longer game goes because it can't get past the skill levels others can.

Dernier bump le 21 déc. 2025 à 01:49:57
game is junk
having + levels to gems as the strongest and pretty much only viable way to scale is stupid game design very boring really really a poor balance choice
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Kaelrath#6403 a écrit :
game is junk
having + levels to gems as the strongest and pretty much only viable way to scale is stupid game design very boring really really a poor balance choice


The game is in early access and feedback is needed. One has to hope that devs actually read the feedback.

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