[Suggestion] Gem Veins - Mining Support Gems & Jewels

To incentive experimentation with Support Gems during campaign, I'm suggesting an idea called "Gem Veins" that contain a high concentration of Support Gems with a chance for Jewels. These spawn in caves, such as Mud Burrow in Act 1, Mawdun Mine in Act 2, Howling Caves in Interlude, etc.

When the player clicks the vein, an animation plays mining with a pickaxe and then drops several gems and maybe a jewel. The tier of Support Gems/Jewels correspond to the Area Level.

Gem Vein Drops:
* Contains 1-4 Uncut Support Gems (common drop)
* May also contain 1-2 Jewels (rare drop)

Dernière édition par CharlesJT#7681, le 21 déc. 2025 à 08:15:53
Dernier bump le 21 déc. 2025 à 08:14:33
I'd love something like this. Any game with minable veins is a Plus for me.

However, making them random would be dumb because then it would feel bad and no one would use them. Between 1-4 uncut supports of random levels, with a chance of a Tier 5.

Also include a random chance of jewels.
Dernière édition par alloywarrior#4703, le 19 déc. 2025 à 11:50:13
"
alloywarrior#4703 a écrit :

Between 1-4 uncut supports of random levels, with a chance of a Tier 5.

Also include a random chance of jewels.


Agreed, the Gem Veins now only drop uncut supports and the tier is tied to the area level.

"
alloywarrior#4703 a écrit :


Also include a random chance of jewels.


Perfect idea, added to the OP!
Dernière édition par CharlesJT#7681, le 19 déc. 2025 à 12:10:29
I'm surprised more people don't want more Support Gems during the campaign?

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