Arbiter Design flaws
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Can you please make it during phases it doesn't have overlapping abilities that make it nearly impossible. Did something change on it this season? I've never had so much of a hard time on this boss ever.
You will be running to the circles or dodging ground effects and it will one shot you with its beam in the only place you can stand. It's so annoying and poorly designed. Dernier bump le 19 déc. 2025 à 04:58:19
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So wanted to add, in phase two when he places the circle down you have to stand in, as soon as you stand in it he shoots a beam that fills the entire area your standing in safely and 1 shots you.
While you are actively doing mechanics the boss is just doing whatever the fuck it wants and you literally have no way to avoid it. Pretty shitty if you aren't running some meta build. Trying soooo hard to enjoy this game but holy shit do they make it difficult. Do the Devs actually try this shit out before they release it? Make it make sense. Dernière édition par RubyRhod#3073, le 18 déc. 2025 à 22:00:15
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Eventually gave up. Seems impossible without 1 shot gear at this point. In my 20+ years of ARPG's i have never seen a more poorly designed boss fight in my life.
To top it off, they still havent fixed it so you can teleport out if you eventually give up. You still have to log out for 15-20 mins lol. Yo devs, give your head a shake for real. |
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You have to wait outside the circle, wait for the beam to almost finish and then dodge roll into the circle.
Arbiter double-tap |
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they buffed him so on stage 2 he just get all hp back - last league i just wipe him with 99% oneshot + AA on stage 2
Now I forced to learn his stupid puzzle mechanic instead of playing arpg also 3 hrs with 7k es and 1kk burst damage - and yellow tablets is mine |
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Just killed him after what felt like more than 20 attempts. My greatest frustrations:
- Running from circle to circle and Arbiter body blocks you and your ashed. - A circle spawns off screen, you panic sprint to barely make it inside, your character stutters at the end of the sprint animation landing 1 pixel outside of the circle and you're incinerated. - The perfect timing Arbiter strikes within the circle sequences are too much. Maybe if they always took place in the same area or were part of a larger sequence they would be okay, but he just randomly lays down a circle and you have to sprint from whatever other mechanic you were doing and then do the perfect sequence of in-out motions to not be either smashed or incinerated again: exhausting, tedious, frustrating. Before heading into the fight I was rampaging through T15s with no issue. Killing map bosses in seconds, stomping the citadel bosses no problem, my gear isn't shit, my build isn't shit, this fight is shit. And before anyone replies with a video explanation of how to complete the fight: the fact that you think the video is necessary proves my point. I don't log into the game at the end of the day so I can re-enact the process of fixing my washing machine by following a youtube tutorial - I want to have fun, I want to be challenged, but I don't want another chore to suffer through. Tier 1 Arbiter isn't aspirational content, if I didn't need to kill him to unlock more mods on tablets I would have quit, so the fight shouldn't be so much of a slog. Save the mega dark souls autism version of the fight for the uber version please. |
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