A gem-feature that would improve the early game
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I'm against just buying gems from the vendor. That's too little friction for my taste.
But much like passive points, we should get to change a gem for a gold fee. Make it cost the same as respecing a point on the passive tree. This allows for more skill exploration, as you can test all level 5 gems when you get them. This also allows for easier build-rerolling and more room to transition between builds as you level. Make it an NPC feature (disenchanting a gem would be too hard to communicate). Introduce it EARLY, as in prior to meeting the hooded one, otherwise it causes needless friction. Dernier bump le 12 nov. 2025 à 03:32:22
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