The multiplayer experience at end game is the worst in the genre

Mainly due to performance issues and netcode. But some other problems as well..

1. Latency beased netcode. There has to be some way to hide the latency for the game to be playable in multiplayer. But there seems to be none.

2. latency based netcode combined with not being able to see the ping and latency of the multiplayer game you're joining. If the host doesn't put the region they're in on the party title you don't know wich reguion you're going to. You could be in europe and joining a game in China for all you know.

3. Performance. Even in single player the game can grind to sub 30 FPS easily on end game maps with enough enimies on the screen. But you combine this with 3 or more players in multiplayer. Then you include the latency.. forget it.

4. Eng game mechanics further infusing the issues. Deliruim on maps which seems to be a requirement in this game. Looks like shit.. I get that it's supposed to increase the difficulty of the map for increased drop rate. But it actually sucks the enjoyment out of the game. And when 90% of the time you're running end game maps with deliruim. Then 90% of the time the end game looks worse than it should. Find a better alternative instead of that grey filter.

-map suffix and prefixes. Increased density etc. Combiend with everything listed above (netcode/deliruim/perfomance) everything is multiplying on each other to create a very bad recipe.

5. Maps cluttered with random stuff everywhere. They really should be cleaned up. Again combined with everything else..

To be fair the campaign is somewhat passable as a co-op experience. As some of the things listed above are not present. But I wouldn't actually call it a "good" co-op expreince at any point.. just passable. End game maps in co-op though.. definitely a much worse experience. Zero enjoyment outside of hosting the map.

I guess if the intention is just to make a single player game with trading then ignore. But the game would be better if they fixed the co-op.
Dernière édition par Icesinnox#6517, le 24 oct. 2025 à 22:58:08
Dernier bump le 24 oct. 2025 à 22:14:08

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