Blink Sprint Interaction
|
Blink+sprint should have a different timer with much more delay than normal dodge roll sprint. It makes you feel like hitting to an invisible wall after every single cast because you hold the button for 0,00000001 miliseconds longer.
Neden yaşıyorsun? Dernier bump le 23 oct. 2025 à 11:37:47
|
|
|
Bump
It really is just like you say. It's extremely easy to get into the clunky-ass sprint animation. GGG gave us one real mobility spell in POE2, make the entry bar so high as well and then it's completely frustrating to use just because they refuse to add a different key binding for sprint. I have no words for this. This is why POE1 players just can't play this. Because they know how nice things could and should be. |
|
|
I almost died in a juiced map today because of this. Sometimes, if there are small obstacles in between, you don't teleport to an empty area, and since you can't see your character on the other side, you keep pushing a little more, and because you suddenly sprint for no reason, you get stunned by monsters.
Neden yaşıyorsun? Dernière édition par Jideament#2792, le 23 oct. 2025 à 11:38:43
|
|










