Few suggestions
1.Please tone down the monster mods such as "proximal tangibility" - I practically have to be inside some monsters to be able to damage them which wouldnt be an issue if 50% of the monsters didnt have it
2. The mod from rares that teleports them is fine until you throw things like headhunter in the mix. That mod becomes pure cancer when the player has it - it effectively kills you as it pulls you from a ranged position to the middle of a giant crowd of monsters or right on a degen etc. It should either be less common or excluded from the mods that can be "stolen" 3. Visual clarity is still abysmal (pun intended). Especially in abyss areas or maps. Theres constant ground eruptions, stones falling down, specters shooting lasers etc and on top of that our skills - we cant see a thing from this... Please consider adding some sort of distinction on monsters... make them a bit glowy or idk better outline maybe. We never had this issue in PoE1 and here maps are darker, monsters often have the same or similar color palette as the environment and that makes them harder to spot 4. Please add back map markers for rare monsters! Dernier bump le 2 oct. 2025 à 15:26:21
|
![]() |