The league and tower patch
I’m not coming in here crying or complaining, just my thoughts and how I feel and let GGG figure out the solution or if they want to change it. So my thoughts on the league and the tower patch, I think this patch was a huge sept forward, crafting is good now, campaign is still long but feels better, I’m still not a fan of the never ending atlas but it’s not completely terrible. So a huge sept forward end game will feel better with more end game content and that is needed, we need way more and it will come in time (hopefully next league they focus on end game). So end game definitely needs work. Now to the tower patch, I don’t think GGG or anyone thought about this but the reason people hated towers is because everyone would look or set up a 3 or 4 tower overlap set up so you really juiced the maps. Everyone hated the tedious process. So now everyone crying that the juice is gone but not over lapping towers each map is not the same. So I feel GGG never thought about this, my opinion would be buff the tablets, bring scarabs in the game from Poe 1, or another solution. This is GGG to figure out but I do feel they should fix this, as a bandaid, maybe just buff the tablets. That’s all I got. I had a blast this league, great step forward in the right direction. Salute GGG
Dernière édition par Sly_D_0_Double_G#9393, le 2 oct. 2025 à 05:45:02 Dernier bump le 2 oct. 2025 à 07:54:55
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Id say it all simply falls to : chore to set up overlaping towers was removed but also drops were nerfed. Cant call current system juicing. Its just rational preperation. You dont really need a ,,tactics,, to prepare atlas anymore (which is good, no need to overcomplicate such basic aspect as general loot aquisition). now the loot nerf, i dont like it at all. The further the league goes, the more it start to seem pointles to farm couse end of the league is getting closer. Id say it should be otherwise, the closer to league end, the more loot should be boosted, cause before next league all your divines will become worthless anyway
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We need to restore the previous number of items and skulls on the map. Without this, there's no sense of reward and it's harder to navigate the map.
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