Phased bosses are now overtuned
I have leveled my character to level 100 and cleared a lot of bosses that have phases (Jade Islands, Citadels, Uber Bosses and so on).
Previously I had fun and zero problems, since my build is really powerful, but, as you mentioned in 0.3.1 patch notes, you have revisioned Bosses that have phases and made so that they have more HP. Now they are hard as rock and for some reason their damage has gone up significantly, even thought there were no mentions about it. Previously I had close to zero Citadels failed, but only today I have failed more than 5 citadels. I hope that the balance team messed up something really badly and that it will be fixed in the nearest future. Current gameplay is a hustle and I am close to dropping this league. I would like to thank GGG for all the good work, the game is amazing, you just need to tune a few things here and there and we are back on the right track. THANK YOU!!! Dernier bump le 1 oct. 2025 à 15:23:57
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Hate to be that guy but they are bosses. They should be tough.
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