New patch sucks for casuals

That patch was only good for the sweaty 0.1%. Being forced to stop and gamble every map with tablets or there's nothing dropping is so bad for the amount of currency and time i need to invest instead of rushing a tower and then be done with it.

Not seeing the rares anymore on the map is also a big L. I know i only have to kill the boss, but i'm back to blindly exploring the zone again.

Also, since every map is now the same, the whole map system is completely useless. There's no point in exploring it. At least the towers gave you a path to reach.

Please stop listening to the top players and start making polls about what the community actually want.
Dernier bump le 1 oct. 2025 à 13:19:16
Not seeing rares sucks but this take is SO bad LOL

This is literally for the casuals, so they don't have to tower jump around cleansed areas and get 3/4 tower setups buying multiple quant tablets.

It's not even been out a day and you're crying. This is literally FOR the casuals and will be so much easier for them once they get a few tablets going, even in a 2 tablet setups on every map is a far more consistent return than what they had before, ridiculous take.
you got it backwards. it was the sweaty 0.1% who enjoyed the tower game, jumping around them setting them up to overlap etc. this patch is for the casuals
wrong, this patch is WAY better for casuals.

0.3.1 is insane.
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Druidenjoyer#0031 a écrit :
you got it backwards. it was the sweaty 0.1% who enjoyed the tower game, jumping around them setting them up to overlap etc. this patch is for the casuals



THe amount of people who don't understand this is staggering...
All you think about is juicing maps, but the time invested in juicing and running every single map is so much worst. Juicing maps is boring as hell. Getting to a tower, adding 2 to 3 books was easy and quick. Running around the atlas, planning your route making sure you to skip all the shitty boring content was much more enjoyable than to be forced to have that stupid content in your maps. Abyss is great, but all the other league stuff, essence, exp, breach, deli is all complete dog shit. I never play them on poe1 and i hate them even more on poe2.
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Alexandra_Momo#4012 a écrit :
That patch was only good for the sweaty 0.1%. Being forced to stop and gamble every map with tablets or there's nothing dropping is so bad for the amount of currency and time i need to invest instead of rushing a tower and then be done with it.

Not seeing the rares anymore on the map is also a big L. I know i only have to kill the boss, but i'm back to blindly exploring the zone again.

Also, since every map is now the same, the whole map system is completely useless. There's no point in exploring it. At least the towers gave you a path to reach.

Please stop listening to the top players and start making polls about what the community actually want.


+1. This is being developed for the sweaty speed runners who have max gear, max level, meta builds who can spend 90-hours per week streaming and telling the rest of us to "git good"
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Alexandra_Momo#4012 a écrit :
i'm back to blindly exploring the zone again.

That is exactly 100% why they made the change.
SSF Rise of the Abyssal Ice Strike Invoker, high survivability and fast clear speed. Deprioritize armor and resistances; prioritize crafting a weapon and faster start of ES recharge. Build is shown at level 47, end of Act 3. It tore through Act 3 like butter.

https://poe.ninja/poe2/pob/ba84
lol, the patch is FOR casuals

we need to see rares again though

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